COCOON creator Jeppe Carlsen “I never compromise on playability”
PreMortem.Games
OCTOBER 11, 2023
Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration. Carlsen: “When Jakob and I founded the company, we did that first Coccon prototype over the course of 3-4 months. Cocoon’s development journey spanned a challenging 6.5
Let's personalize your content