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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Networks and prestigious educational backgrounds were equally important. He highlighted how Madiba had gathered a team of 20 individuals without formal game development education, yet managed to create a game of remarkable quality, earning a solid 7/10 rating. Degrees alone were not enough to secure promising careers.

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IoT Applications in Education – The Future of Learning

Logic Simplified

In the education sector, it’s called educational technology where computer hardware, software, and educational theory and practice is used together to not just facilitate learning but also create smarter and more connected schools. The global IoT in education market was valued at $8.7 from 2023 to 2032.

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The Influence of Demographics on the Video Game Industry

Logic Simplified

Needless to say, Demographics like age, race, ethnicity, gender, income, education, and employment provide valuable insights that guide game development companies during the process of creating, marketing, and maintaining games. Demographic information also influences game design decisions. Does the audience like AR and VR games?

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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

She highlighted the shift from scheduled TV programs where TV was on between 4 pm and 10 pm when she was a child to on-demand content today. She observed an evolution in her children’s preferences from traditional Disney shows to influencer and gameplay content. Now there are hundreds of millions.

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Jay Powell of IndieGameBusiness and the Powell Group: “Never take your foot off the gas”

PreMortem.Games

The idea for IndieGameBusiness stemmed from Powell’s frustration with the lack of business education for developers. They also conduct market research, both for service providers and on a consumer level, to test new game concepts.

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VR and AR in Learning – Benefits & Examples

Logic Simplified

Evidence from the past shows that people acquired knowledge through observing, engaging in apprenticeships, experimenting, and receiving oral instruction well before formal educational systems were established. Over time, educators are looking for new ways to integrate digital solutions into learning. million by 2026.

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How to choose the right film and games school | CG Spectrum

CG Spectrum

We delve into some of the essential questions you should be asking education providers before enrolling to ensure their offerings align with your learning and career goals. Quality course content is imperative if you want to succeed in the creative industries. Who teaches the course? What is the student success rate?

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