Remove Concepts Remove Content Remove Games
article thumbnail

The walls are alive with tiny people in Cyborn’s Mixed Reality game Wall Town Wonders

PreMortem.Games

Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Within days, the concept was pitched to Meta and greenlit enthusiastically. But I’m happy we put it in already.”

Games 118
article thumbnail

Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Bungie recently revealed that the red war campaign in destiny 2 is unavailable, even internally. They said its due to outdated code. How often does that happen in live service games? And what sort of decisions are made that leads to all the work seemingly being put down the drain?

Ask a Game Dev

Most content built during a particular hardware generation is available and functional during that hardware generation because things don't change too much. The game and workflow must also be updated to work on the new hardware, and internally upgraded to take advantage of the increased processing power to look and play better than before.

Content 64
article thumbnail

Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

“I wanted IHAS to deal with so many philosophical concepts,” Pidiashenko explains. “What inspires me is the belief that I can make a great video game that will influence the player and make them reflect on their life, and hopefully make a change for the better.” What are the biggest advantages of working solo?

Dev 104
article thumbnail

From Concept to Success: A Deep Dive Into Our Popular Gaming Solutions

Logic Simplified

Game as a Service (GaaS) has fundamentally transformed the gaming industry. There is a shift noticed from the traditional model of releasing a complete, standalone game to it now becoming an ongoing, evolving experience. GaaS is shaping a more dynamic and interconnected gaming landscape for the creators and the gamers.

article thumbnail

A common issue with ongoing live service games is that as time progresses, skill designs for new characters necessarily become more complex to differentiate from older characters or to incentivize players to buy them. This sometimes results in things like Fire Emblem Heroes where character skill sheets become page long monstrosities. What are things you can do to maintain the increased complexity without making it seem like a reading assignment?

Ask a Game Dev

In times like this, it's good to look back at other long-running games that still run today and how they solved (or at least pushed back on) complexity and power creep. Magic: The Gathering has been the most popular collectible card game in the world for over three decades.

Content 59
article thumbnail

Destiny 2 | Games of the Year 2022

GamesIndustry.biz

Picking a live service title for my 2022 game of the year felt like a bit of a copout, and I'm sure at any other game website, it may be perceived as such. If this piece had to be about a game released this year, I have some solid favourites: God of War: Ragnarok, Citizen Sleeper, and Neon White, to name a few. Read more.

Games 145