Matt Handrahan of Kepler Interactive: “Playing it safe doesn’t have any value”
PreMortem.Games
OCTOBER 4, 2024
The small team of six to seven professionals is tasked with wading through roughly 150 new concepts per month, determining which few might have the potential to become the next big title. Kepler Interactive’s selection process hinges on more than just a game’s polish—it’s about the ‘vibe’ and the unique potential of the concept.
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