Remove Concepts Remove Fantasy Remove Puzzle
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Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

The mobile hit Empires and Puzzles (E&P) by Small Giant Games (acquired by Zynga) has made over $600M in net-revenues while racking up around 60 million installs. While there have been numerous clones and follow up titles trying to get a piece of the ever growing puzzle RPG pie, none of them has had any meaningful success.

Puzzle 52
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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. Games that are intriguing based solely on their concept and a simple game loop.” From there it grew into something much more.”

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Game art vs game design: What is the difference?

Logic Simplified

Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. Let’s take the popular example of Candy Crush Saga , a level-based puzzle game. A game designer designs the overall concept of a game. Who is a Game Designer?

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it. It allows players to instantly swap places with any physics based object which allows for some clever puzzling through the relentless levels. “We We are very excited about it”, says Myllys. “It’s

Pixel 145
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3D Art Styles For Games

Moonmana

This style can be a nice option for adventure, mystery, and puzzle games. Fantasy Realism. Fantasy realism is used for games full of movement, action, and drive. Games developed with the fantasy realism art style often involve aliens, races, and creatures that aren’t “real” yet are depicted realistically within the game world.

Art 52
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Secrets in Videogames

Keith Burgun

As I’ve gone through the Final Fantasy series recently , it’s notable that the games used to have secrets, and now, they pretty much don’t anymore. This concept of “secret” doesn’t really make sense in a strategy game, contest, or a puzzle. This article actually has secrets, such as this text.

Fantasy 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments. to evoke empathy in the audience or player.

Film 52