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Technotopia by Yustas Game Studio is a deck-building game of high-stakes urban strategy, where every decision matters and the city’s fate lies in the hands of an AI architect named Iris. The change from fantasy to cyberpunk had far reaching consequences for the team, like switching from 2D to 3D graphics.
With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. That was tough to manage in a low-tech fantasy world.”
Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Super Fantasy Kingdom is my first gaming project. Only a few weeks in I had the fundamental concept. How did you get the idea for Super Fantasy Kingdom? “I Game development began as a hobby but became serious very fast. “I
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Combine a Valve-like artful level design core with Destiny's tight skill tree, as well as Fortnite loot systems and skins, and you can imagine a somewhat decent pitch that lets the studio keep its soul despite a blood pact with the Zenimax money vampires. (In a typically Arkane-ish setpiece scale which you never see again.
The Jules Verne Museum in Nantes, his hometown, has recently selected the game Verne: The Shape of Fantasy to be part of their collection. In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination.
Video games are no stranger to the power fantasy of a lone hero who single-handedly turns the tides of war and saves the day, world, or universe. We wanted to turn the typical team-shooter on its head and create a game unlike anything else in the shooter genre,” says Fun Dog Studios CEO and Creative Director Miles Williams.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. Madiba humbly shared his studio’s struggles and how he was uncertain of its success. This is his story. She was right.
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. But also games like Final Fantasy VI, Mega Man X, Earthbound, Super Metroid… I’m still playing all of these games today!” He reminisces: “1994 has got to be my favorite NHL.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We But I was missing a really good city builder in a fantasy setting. About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!”
We spoke with recent graduate, Sai Usha Poojitha Mannuru, about her time studying Concept Art & Digital Illustration Foundations at CG Spectrum. She chose the one-on-one mentorship option and was paired with award-winning artist Tyler James (Blizzard, Wizards of the Coast, Fantasy Flight Games). BECOME A CONCEPT ARTIST
The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. Ex-Riot studios received some of the highest checks, peaking at $15.8m Ex-ATVI studios saw a similar rise, reaching $10.7m 1 tech company: a cloud with a modular architecture, Vital Game Studios.
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. Coming of age story Mojiken Studio is based in Surabaya, Indonesia and has been around for over ten years. It started as an outsource studio that focused primarily on illustration. ” “In 2015 we did a game jam at Mojiken Studio.
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We But I was missing a really good city builder in a fantasy setting. About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!”
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it.
I sketch many times, not only my concept art but even game mechanics. Additionally, I love fantasy movies, which is why the entire game is themed around a fantasy world.” I have to constantly motivate myself with little tricks, such as posting stuff on Facebook and receiving compliments.” What’s your creative process?
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We But I was missing a really good city builder in a fantasy setting. About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!”
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We But I was missing a really good city builder in a fantasy setting. About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!”
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. Coming of age story Mojiken Studio is based in Surabaya, Indonesia and has been around for over ten years. It started as an outsource studio that focused primarily on illustration. ” “In 2015 we did a game jam at Mojiken Studio.
But while everyone was working at larger studios or freelance, the En Garde! To dig a solid fantasy out of that ‘omelette’, we found ourselves essentially relying on a good ol’ helping of subtractive design. We are a studio of young developers, so there was a lot we had to figure out as we went.”
With a love of sci-fi and fantasy, he decided to pursue a career in the film and game industry where he could explore these realms. Eric has worked for some incredible companies like Disney, Weta Workshop, Marvel, and—the most notable to me—Wizards of the Coasts, the studio responsible for Magic: The Gathering (MTG).
Hello, dear friends and fantasy aficionados. This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Astral Clocktower Studios x Game Raven Review. Concept Art.
The concept is so absurd that Stanley Kubrick made a comedy movie out of it. Board gamers are rightfully skeptical of the quality of games that come from movie studios and video game companies. This is not some sci-fi fantasy world. Twilight Struggle masterfully captures the tension of that era in the best wargame ever designed.
Supercell announced over a year ago that they will be opening a studio in North America. Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. In Today’s Email ? Subscribe here!
Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. For now, let's leave reality behind and take a step into the dark fantasy world of Kristala.
Welcome back to the ever-enchanting Kristala dev blog, where you can get front-row seats to the development process for indie 3D dark fantasy ARPG Kristala, the first title from female-owned-and-operated indie game studio Astral Clocktower Studios. Are you ready to enter the fantasy? link] Concept Art. Here we go.
3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Unreal Engine : This real-time engine is a staple of many game and virtual production studios.
Welcome back to the fantasy, friends! You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Now, let's get ready to amp up the magic and dive headfirst into the dark fantasy of Kristala.
Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Concept Art.
The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Concept Art. Take a look at some of the recent armor concepts our talented artist James created this month.
Although this is typically the only place where you can get a monthly peek into all the development that goes into Kristala—a 3D dark fantasy ARPG from female-lead Astral Clocktower Studios—things will soon be changing. Ready to see how things are going now in the fantasy world of Ailur? Concept Art. Let's dive in.
Hello, loyal Kristalans and faithful fantasy fanatics! Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. link] Concept Art.
This is the place where we break down the development for 3D Dark Fantasy ARPG Kristala, an indie game currently in development by the talented team at women-owned indie games studios, Astral Clocktower Studios. Concept Art. These pieces will vary in both shape and strength.
Greetings, friends and fantasy aficionados! Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. Concept Art. Welcome back to another installment of the Kristala dev blog.
3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments. to evoke empathy in the audience or player.
Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. and try your luck at winning a FREE PS5 Disc Edition, courtesy of women-lead indie games studio, Astral Clocktower Studios. Concept Art.
This is the place where we break down all aspects of development for 3D Dark Fantasy ARPG Kristala—an indie game in developed by the wildly talented dev team behind women-owned indie games studio, Astral Clocktower Studios. Concept Art. If you're a big lover of fantasy games (and we're betting you are!)
For realistic characters and settings, understand these concepts well. Research the game’s genre (like fantasy, sci-fi, action) and its setting (such as medieval, futuristic, or post-apocalyptic) to guide your visual choices. Sketching and Refinement After choosing a concept, refine it into a more polished sketch.
Now that’s where the “triple A” concept comes in, and the concept is simple: time, money, and resources. The most prominent studios in the industry often produce these games, which are eagerly awaited every year. Notable among these studios are Ubisoft, Eidos Interactive, Konami, and more.
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The event kicks off August 10th and runs through the 16th (that's an entire week of bashin' on baddies and getting immersed in the fantasy world of Ailur). The concept Bianca's working with is pictured first, and then Bianca's (totally badass) model follows. o [link] Concept Art. Check it out! Programming. What do you think?
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). The first official gameplay trailer for Dark Fantasy ARPG Kristala.
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