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The walls are alive with tiny people in Cyborn’s Mixed Reality game Wall Town Wonders

PreMortem.Games

Within days, the concept was pitched to Meta and greenlit enthusiastically. Agemans: “Aside from our game productions, we are finishing Terraformer, a short film set in the Hubris universe.” Agemans soon landed on the idea of open wall spaces as the perfect canvas for a miniature town.

Games 118
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From fantasy kingdom to cyberpunk metropolis – the evolution of Technotopia by Yustas Games

PreMortem.Games

The visual style of Technotopia takes inspiration from an iconic source: the 1927 film Metropolis. It was difficult to let go of some concepts, but this forced us to distill the game down to its core elements, which made the experience more focused.” It’s a timeless classic that’s approaching its 100th anniversary,” says Negrei.

Fantasy 104
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Exploring How Coding Concepts Can Be Applied to Real-Life Situations

Real Programming

Math concepts are baked into programming when kids start learning, though it definitely gets more advanced as they pass through the courses. The video game industry is now worth more than the film and music industry combined! Children in our online coding classes learn integers, vectors, and even trigonometry.

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

After the loss of my father, I began working on the Bob project and realized that the story and concept had been with me for years, he says. He was working as a software developer while also making independent films and playing in a band before McCulloch turned all his time and attention to game development.

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The Art and Soul of Dune: Part Two

Concept Art World

Concept Art World The Art and Soul of Dune: Part Two About the Book Journey into the making of Denis Villeneuve’s Dune: Part Two and discover the incredible creative process that brought this new installment to life. The post The Art and Soul of Dune: Part Two first appeared on Concept Art World She is a producer (p.g.a)

Art 106
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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I

Pixel 211
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AI Synopsis Technology: Reshaping Film Script Analysis

Filmustage

As we delve deeper into the role of AI in film, automatic synopsis technology stands out as a groundbreaking tool, reshaping the way stories are brought to life on screen. By automating and enhancing script analysis, AI allows filmmakers to focus more on the creative and interpretative aspects of film production.