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TRY AGAIN developer Adam Morina talks about how their own frustrations coming up with a gameconcept would lead to a game about those very frustrations.
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
The Hitman studio will publish the first game built on Build a Rocket Boy's Everywhere MMO, but has no concrete plans to be a third-party publisher full-time.
GameFromScratch.com The Complete Concept Art Training Bundle by Learn Squared There is a new Humble Bundle of interest to gamedevelopers, specifically game artists, the Complete Concept Art Training Bundle by Learned Squared.
Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says.
2K Games has reportedly laid off an unknown number of developers at Visual Concepts Austin. As reported by GameDeveloper , former art manager Brad Bowling posted the news on LinkedIn , sharing that himself and "a group of very talented developers" had been let go from the company. "I Read more
Apart from the traditional screenplay and 3d production hurdles, multiverse narratives and games produce even more complex structures of going about the production of ideas and concepts.
Fresh out of school Kaighen Finley started his own web & gamedevelopment company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. It took him 4 years to create his game and in that time he learned some valuable lessons. “If I function well like that.”
The dynamic AWS for Games programming lineup is designed to spark discussion on some of the biggest trends and challenges in the gaming industry. With so many AWS for Games sessions, chalk talks, and workshops to explore, our team has compiled a curated guide to re:Invent for Games customers.
The secret to engaging gameplay may lie within the concept of "flow," a psychological phenomenon that may well be the Holy Grail for gamedevelopers seeking to captivate their audience.
Similarly, in a gamedevelopment setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR GameDevelopment Tools There are a range of tools and frameworks that are being used for VR gamedevelopment projects.
This short blog post will examine Higurashi’s design and apply concepts used in both Western and Japanese game theory to see if this sound novel series can be categorized as a “game.”
As a lesson in and reminder of what's philosophically important to my studios' games, inspirational posters have been a useful tool. This post features some 'here's what's important to me' concepts and asks you to come up with your own.
Looking for a Real Unreal GameDevelopment Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.
Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Within days, the concept was pitched to Meta and greenlit enthusiastically. Iteration is key.
Often, one of the biggest problems in gamedevelopment is knowing what you are meant to be creating. Organisational psychologist and Team Sync founder Graham McAllister has been grappling with how to identify and solve this issue in recent years, inspired by Jason Schreier's article on the troubled development of Anthem for Kotaku.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
After spending a lot of time last week talking about how to make games, let’s talk about how to make them well. When it comes to games, there are a handful of truths that are very important to realize. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators.
This is part one of four in the Failure Recovery series in Start to Finish: Publish and Sell Your First Board Game. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. With games, this involves the nature of the project itself.
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. We think it brings a certain atmosphere to the game that ties everything together in a nice way.”
Technotopia by Yustas Game Studio is a deck-building game of high-stakes urban strategy, where every decision matters and the city’s fate lies in the hands of an AI architect named Iris. But initially, Techotopia was a completely different game. But after reviewing similar games on the market, the team picked a new direction.
Board gamedevelopment is notorious for its trial-and-error approach. Experienced designers and developers will tell you that it’s all about iteration. You may create dozens of versions of the same game until you finally find one you’re satisfied with. Need help on your board game?
Game as a Service (GaaS) has fundamentally transformed the gaming industry. There is a shift noticed from the traditional model of releasing a complete, standalone game to it now becoming an ongoing, evolving experience. GaaS is shaping a more dynamic and interconnected gaming landscape for the creators and the gamers.
What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. I became a solo developer initially because I wanted to make games, plain and simple, he says. I have full freedom and control over every aspect of my game.
Internship recruiting season has begun for some large game publishers and developers. If you’re a student and you have an interest in gamedevelopment as a career, you should absolutely look into these. If you’re a student and you have an interest in gamedevelopment as a career, you should absolutely look into these.
On his company Twitter account Next Game Level , he introduces himself with a great sense of humor. Gamedeveloper from Italy! We’re talking about Mario Malagrino, developer of Remote Life and the upcoming Crude. He’s operating as a solo developer because he works at a different pace than most others. “I’m
Gamedevelopment is a multi-disciplinary field that requires a combination of skills in programming, design, and mathematics. While programming and design skills are essential for creating a fun and engaging gaming experience, mathematical concepts play a crucial role in building the underlying mechanics that drive a game.
As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development. Ive always loved creating things, and gamedevelopment felt like the perfect mix of art, storytelling, and problem-solving, he explains. His biggest takeaway from the development?
Board game fulfillment is really complex. In fact, fulfillment often determines how big games are and how many components can be included. Many gamedevelopers think about fulfillment only after their project is complete – and you can certainly get away with it! Need help on your board game?
Kiro’o Games is an ambitious gamedevelopment company based in Yaounde, Cameroon. Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. This is his story.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Seeing Your Childhood Games with Older Eyes. What I didn’t expect, however, was just how well many of my childhood games held up. Nostalgia is a good way to deal with a crisis , to be sure.
There are plenty of city building games around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either. Making games is hard!”
Jason Nicot , a French solo gamedeveloper operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but gamedevelopment never really left his mind.
When parents think of video games, they might think of grainy computer games that seemed miraculous because kids could play them at home rather than in the arcade. True, parents today didn’t grow up pumping quarters into pinball machines, but video games have come a long way in just the past few years. Let’s take a look.
Spatial query systems have become an essential tool for enabling intelligent AI behaviors in complex game environments. In this article, we'll walk through the key concepts and components required to build your own.
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. This week, I posted the first article in my 19-part suite on game design. It’s called How to Design the Core Engine of Your Board Game. ” Need help on your board game? Click here.
You came up with the ultimate game idea and think it is perfect. But soon after the launch, the audience was not impressed with the game. Therefore, before developing the game's final version, you must test a prototype. What is a video game prototype, and why is it essential? Why do you need video game prototyping?
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