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The "wonderfully simple" winning recipe of Wholesome Direct

GamesIndustry.biz

The fifth edition of Wholesome Direct took place on Saturday, presenting over 70 indie games. But it also presented a wealth of new titles, most of them debut games from small indie studios, like Mythmatch, Caravan SandWitch, Littlelands, and many more. Read more

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. “My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.”

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But the Dutch industry is also home to a vibrant community of indie game developers. Dutch Indies Like Paladin Studios. But also looking out for publishing or funding deals for our own original concepts and prototypes.” by Paladin Studios Another indie you will find at the Netherlands Lounge is Linx Interactive.

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Is crowdfunding still a viable funding option for indie game developers?

PreMortem.Games

Crowdfunding, once hailed as the knight in shining armor for indie game developers seeking financial support, has undergone significant evolution over the years. The subsequent emergence of dedicated platforms such as ArtistShare in 2001 and Indiegogo in 2007 marked pivotal milestones, democratizing funding avenues for creative ventures.

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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. The concept for Unstoppable, where office workers are infected by a mysterious gas, followed after discussions with Lead Game Designer Cho Si-wook. “We Plus, various Korean indie games that launched on Steam have experienced considerable success.

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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Combine public funding, work for hire, and Kickstarter, using the platform to elevate, attract investors, and build a brand. Some even engage in Kickstarter campaigns for indie games or support them financially. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe.

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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry. The conversation also addressed the concerns of indie developers struggling to preserve their unique vision amid growing corporate influence.

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