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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

“To ensure authenticity, we referenced American dramas, cartoons, and games from that era when designing everything from the characters’ clothing to office props.” During that time he crossed paths with Cho Si-wook , now the lead game designer at Funnylocks Game Studio. Yet, because of such experiments, there are victims.”

Indy 104
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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. Through this unique online network, Alan connected with Advanced Concept Art Course graduate Dogyeong (Do) Lee and Game Design Course graduate Alexios Vasilakis who both joined the Overwrite Interactive team.

Pixel 97
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What is AI art and how will it impact artists?

CG Spectrum

How will AI impact artists such as digital illustrators and concept artists ? We explore what AI art is, the types of AI art available, and hear from Concept Artist and CGS Dept. Digital painting by Foundations of Concept Art and Digital Illustration Course graduate, Elizabeth Hoffmeister. Concept Artist and CG Spectrum Dept.

Art 98
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Astral Clocktower Studios x Game Raven Review. Concept Art. Why redo everything again, you might ask?

Dev 52
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The 7 Coolest Filmmaking Pre-Production Tools of 2023

Filmustage

The era of neural networks has transformed the concept of AI in cinema from antagonists in films about the rise of machines into indispensable assistants at all stages of project realization, including pre-production. Final Draft offers two pricing plans: Final Draft 12 ($249.99 ) and Final Draft 12 Studio ($499.99).

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Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

Eric has worked for some incredible companies like Disney, Weta Workshop, Marvel, and—the most notable to me—Wizards of the Coasts, the studio responsible for Magic: The Gathering (MTG). Quick side note: when I first started out trying to get into the entertainment industry, it was as a concept artist. Baba Yaga concept art.

Art 105
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

The 3D modeling process commonly begins with 3D modelers receiving a scan of a prop, character, or vehicle either directly from a live-action shoot or from external sources like MegaScans (a website offering a diverse range of pre-scanned generic assets). and cinematography (shot framing, composition, camera angles, etc.)

Film 52