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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Add 2D shader instance uniforms Previously, Godot only supported shader instance uniforms in Spatial shaders. Highlights Many features originally intended for 4.3 ended up making it into 4.4

Beta 106
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. Several hats Working as a two-person studio both developers have to be versatile. “We We both wear several hats”, says Nielsen. Everything from buildings, to grass, to the princes and princesses.

Games 185
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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

I love to make everything myself, using only my own or custom assets and my own shaders. I spend a lot of time working on my own shaders, recording sounds, and composing music. How did you come up with the concept for Naiad? Thats why Gorman loves working by himself. My focus is on developing unique and personal games.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The optimization of shaders combines calculation simplification methods which lowers both shader passes and processing redundancy. Logic Simplified is a Unity Game Development Company with the finest, most creative game concept artists , 2D and 3D game designers , and UX designers.

Games 78
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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

I love to make everything myself, using only my own or custom assets and my own shaders. I spend a lot of time working on my own shaders, recording sounds, and composing music. How did you come up with the concept for Naiad? That’s why Gorman loves working by himself. “My My focus is on developing unique and personal games.

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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. Several hats Working as a two-person studio both developers have to be versatile. “We We both wear several hats”, says Nielsen. Everything from buildings, to grass, to the princes and princesses.

Games 104
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

Special plane shader With Porco Rosso being such a great source of inspiration it feels only natural to have the game also look like a Ghibli film. It was a very tranquil concept at first, though we found our prototype didn’t offer enough things for the player to do.”

Studios 104