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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

The the first time in over ten years, video games is not the UK's biggest entertainment medium. That includes sales of digital and physical video games, covering PC, mobile and consoles. However, revenue from video-based content grew 10% to £4.9bn, driven by subscription services such as Netflix, Disney Plus, and Apple TV.

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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

Top image by Freepik The games industry has been one of the most resilient and profitable sectors in the entertainment industry. According to Newzoo’s PC & Console Gaming Report , the PC and console market still outperformed previous forecasts despite a slight decline of revenue (-2,2% year over year) in 2022.

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Destiny 2 | Games of the Year 2022

GamesIndustry.biz

Great entertainment is timeless (unless it is indeed a live service title in which content can be removed from the internet at any time). Alas, tomorrow is my last day at this wonderful website, so I'll do what I want. At GamesIndustry.biz , we refuse to be tethered by arbitrary constructs such as the calendar year.

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The console version supports 64-player online matches with crossplay exclusively for console players. So, we had to be smart and make everything dynamic.

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Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

He worked on some of the most well known entertainment IP during his time in the US. Solid pipeline By taking the time to build a solid pipeline the team is now at a place in development where it’s easy to create new content such as episodes, story beats and missions. They responded enthusiastically to our premise and narrative.

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But we are considering expanding to consoles and VR as well.” They are a hosting company that specializes in providing high-performance, low-latency infrastructure for real-time entertainment. Edwin van Gessel is CEO of this newly formed studio and he’s showing off his first title to their publishing partner.

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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

Dominant position In Sony’s case, to help sell its headphones and television sets it ensures there is ample content available that showcases the full capability (e.g., Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft. Blu-Ray) of its devices.