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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

According to Newzoo’s PC & Console Gaming Report , the PC and console market still outperformed previous forecasts despite a slight decline of revenue (-2,2% year over year) in 2022. Moreover, 72% of PC and/or console players use at least two platforms. Download the full report here.

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From extra content to extra revenue: DLC works best for strategy games

PreMortem.Games

Top image: Europa Universalis IV expansion, Lions of the North Downloadable content (DLC) has become an essential tool for game developers and publishers. It enhances the gameplay experience, provides additional content, and attracts new players. With the rise of live-service games, releasing constant new content has become crucial.

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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

That includes sales of digital and physical video games, covering PC, mobile and consoles. However, revenue from video-based content grew 10% to £4.9bn, driven by subscription services such as Netflix, Disney Plus, and Apple TV. billion, a rise of 2.9% over the year before.

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.

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5 Tactics for the Volatile PC/Console Market

Deconstructor of Fun

This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. Console Gaming Stagnates: Console gaming is anticipated to decline by 1% due to a weaker slate, with the Xbox platform showing weakness.

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Limiting CPU Threads for Better Game Performance

Nvidia

Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially. This was a reasonable assumption not too long ago when most PCs had similar core counts to consoles: the CPUs were just faster and performance just scaled.

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But we are considering expanding to consoles and VR as well.” With the vast library of 1400+ games via PC, as well as via the Cloud on Samsung & LG Smart TV’s and Android, Utomik has quite the reach. Edwin van Gessel is CEO of this newly formed studio and he’s showing off his first title to their publishing partner.