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Google has opened applications for its 2024 Indie Games Fund. The fund is open to indie game developers that have already launched a game on Google Play or other mobile platforms, PC and console. Read more
At a glance: 159 million console and PC games were sold across tracked European markets in 2022, a drop of 7.1% The data does not include games from indie teams. over the year before. This is according to the latest GSD data, which tracks physical and digital game sales across Europe. Read more.
Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. When I discovered the indie movement, with games like Machinarium, Braid, Fez, Limbo, I saw that there was a way to achieve this. I started to follow indie developers I admired on Twitter. Naiad is out now of PC and consoles.
Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.
Developed by UK indie Rubber Band Games, the game has been dubbed 'GTA meets Human: Fall Flat' and has sold over one million copies across PC and consoles already. And, of course, that's something that can translate well to sales, as we have seen with Human: Fall Flat , which now boasts more than 45 million players globally.
More and more South-Korean indie game developers take aim at the PC and console market. We are planning to release two more games in the Unstoppable universe, and port the trilogy to console. Plus, various Korean indie games that launched on Steam have experienced considerable success.
But the Dutch industry is also home to a vibrant community of indie game developers. Dutch Indies Like Paladin Studios. by Paladin Studios Another indie you will find at the Netherlands Lounge is Linx Interactive. But we are considering expanding to consoles and VR as well.” Like subscription-based gaming platform Utomik.
This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. Console Gaming Stagnates: Console gaming is anticipated to decline by 1% due to a weaker slate, with the Xbox platform showing weakness.
Developed using Epic Games Unreal Engine, the game is available for PC as Early Access on the Epic Store, with Steam access and console support coming soon. To ensure the best scalability and address player friction, its team is co-developing a gaming-dedicated Layer 3 blockchain called TOY Chain, which supports indie through AA games.
GameFromScratch.com Indie Game Dev Fund Just Launched If you are an indie game developers, with a PC or Console game in development with at least a playable demo, the just launched Game Dev Fund might be ideal for you.
The label will be focusing on indie titles releasing on PC and console, with its debut title being turned-based RPG Fretless – The Wrath of Riffson from developer Ritual Studios. Playdigious has announced the creation of a new publishing unit called Playdigious Originals.
What makes it special is that it is well-liked among indie designers and large studios. Advantage A faster learning curve allows quicker game development, which is ideal for startups & indie developers. Unreal Engine Supports multiple platforms but is more suited for console and PC-level graphics.
For instance, high graphics games with photorealistic visuals, intricate environments, and lifelike physics can now run seamlessly on budget smartphones, providing console-like experiences to mobile gamers. This advancement allows developers to compete with PC and console games in terms of visual fidelity and performance.
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. In the years that followed the team evolved into a game development studio, initially making games for Flash, HTLML5 and mobile, but now expanded to console development as well. The game is out now for PC and Nintendo Switch.
Private Division’s Michael Worosz and Blake Rochkind sat down with Vince Pavey to tell him all about Take-Two’s independent - but not indie - developer label
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. In the years that followed the team evolved into a game development studio, initially making games for Flash, HTLML5 and mobile, but now expanded to console development as well. The game is out now for PC and Nintendo Switch.
Additionally, Hollow Home will be at Gamescom, as a part of the Polish Indie Booth, Hall 10.2, With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. The team consists of 20 people that provide full-cycle development for mobile, PC, consoles, VR/AR platforms, and porting services.
The following year, the Norsfell team submitted their concept to the Montreal Ubisoft Indie Series annual competition for local independent game studios—and won. Tracing origins Envisioned as a colorful Viking experience that mixed action roleplaying game (RPG) and survival elements, the idea behind “Tribes of Midgard” was sparked in 2016.
Apparently, I don’t buy game consoles unless I have written games for ’em. I’m a PC gamer at heart, still. Well, the expense, and the shelf space, as Mrs. Rampant Coyote regularly complains about these consoles I rarely play taking up space under the TVs. So I never picked up a PS3 or PS4. Good times.
With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. The team consists of 20 people that provide full-cycle development for mobile, PC, consoles, VR/AR platforms, and porting services. Twigames was founded in 2015 in Kyiv, Ukraine.
Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Summarizing: a professional well experienced with PC, with first-hand experience leading a team/company.
Unity, once synonymous with indie development, now stands as a serious contender for console-quality game builds. ASTC for mobile, DXT5 for PC), and eliminate over-resolved images. URP is tailored for performance-sensitive titles such as mobile or VR, while HDRP enables cinematic fidelity for high-end PC and console games.
Video games have evolved significantly over the years, branching out onto different platforms such as mobile devices, PC, and Consoles. PC is also a platform that can accommodate a variety of input devices and control schemes. PC is also a platform that can accommodate a variety of input devices and control schemes.
New indie publisher Raftur Games was set up late last year, partly in response to the layoffs that were blighting the industry. As well as funding, the proudly neurodivergent co-founders hope to offer unrivalled marketing and business support that will help get developers back on their feet. CMO Malize Evans told us more
Interesting fact : Did You Know Performance Issues are common in newly released Indie Games? Indie games often experience performance drops upon release due to a lack of extensive testing across various hardware configurations. Reboot your PC after the installation. Reassemble your PC. Navigate to the Compatibility tab.
Since this video came out, one of the first JRPGs has come out for PC and Quest VR – RuinsMagus. It is an indie offering, so like most things VR, it is the indies who are blazing the trail. In VR, the menu systems so popular in PC RPGs (and older console games) are not considered the best approach.
Also being able to export to all PC platforms, iOS and Android is definitely one of Godot’s strengths. However, so far we haven’t found a way to get the game running on any of the other big consoles, such as PlayStation and Xbox. Better console integration is definitely something we are looking forward to. None, haha.
The advent of handheld gaming consoles marked a significant era in the gaming industry. This bubble of time, between the early 2000s and mid-2010s, witnessed the rise of several iconic handheld consoles, including the Sony PSP, and various iterations of Nintendo’s DS line, such as the Nintendo DS, 3DS, and 2DS.
Fireshine Games might have had an unremarkable first year but for the unearthing of Core Keeper, a game that mines the best bits of Terraria and Stardew Valley without burying itself in the process. Richie Shoemaker picks at Garry Williams to see if there are other treasures likely to catch the light
Secret Mode would like to congratulate indie developer Max Inferno on selling 999,999 copies of the wholesome tidying-up puzzle game A Little to the Left
Richie Shoemaker flicks through the first issue of Debug, a new games magazine edited by veteran mag-ician Dean Mortlock that aims to be a champion for indie titles, studios and publishers
That’s worked hand-in-hand with the rise of the indie scene. I would estimate that more than three quarters of the games in the book are from indies, who are more willing to take risks than big studios. Batchelor: “Non-violent games have certainly become more prevalent and more prominent.
The first step is to install a game engine on the computer, while most game engines work on both Mac and PC, there are some game engines that work only on PC or Mac. Games built using this engine can be published in different platforms like consoles, PC, Android, and iOS.
If market trends, especially on PC and Console, are something you want to hear more about, I highly suggest you check out my conversation with Newzoo’s Head of Consulting, Ben Porter below. The bull case : AI will supercharge indie developers allowing them to challenge large AAA by removing production constraints.
Growth Area: Console and PC games are increasingly shifting to free to play monetization and therefore a live operating model. Further, we include 1. the stage of maturity of each sub-category and 2. the game studio functional roles that typically utilize those service providers. What are emerging and future trends in this space?
Console gaming is dying. In the early 2000s, it was PC gaming that was dying. Consoles were booming, piracy was putting off publishers, and the same old games were topping the charts. Forget PCs, it was all about PlayStation. Read more
And one of the things we’ve done is we’ve supported purchasing integration with every other PC game store if its willing. Just think of how much more robust like the PC software economy is then that and how much better even still, we could build the Metaverse as an environment. I think the world needs a plethora of additional options.
It’s tricky taking any game from PC and Console to mobile. Originally launched back in 2019, Dicey Dungeons was an immediate hit indie game. If you’re looking to switch your game from console to mobile, then Dicey Dungeons is a prime example of doing this right. star review on the Google Play Store. Think we missed any?
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