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FromSoftware parent company Kadokawa is pushing into PC and console publishing

Game Developer

The Japanese media conglomerate is looking to capitalize on the sustained success of Elden Ring.

Console 304
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Nintendo kills X integration for Switch in June

Game Developer

Console makers made their systems with social media in mind, but X's steep API prices have greatly undermined those efforts.

Media 304
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Media Molecule to pull the plug on Dreams live support

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Media Molecule has announced that live service support for Dreams will be discontinued on September 1. Dreams was released back in 2020 for the PlayStation 4 console. The studio attributed the move to it focusing on a new game project. Read more

Media 95
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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft.

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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play

GamesIndustry.biz

Discovery has been historically focused on AAA console games, but the company's CEO and president of global streaming and games JB Perrette wants to change that. The gaming business of Warner Bros.

AAA 116
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Enhancing Game and Media Workflows with Global File Systems on AWS

AWS Games

Efficient movement and synchronization of enormous media assets, including high-definition video and complex Unreal Engine data is important. The media & entertainment (M&E) industry, particularly visual effects (VFX) and animation studios, greatly benefit from a Global File Systems.

Media 116
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Study finds YouTube is the most popular and trusted platform for game discovery

GamesIndustry.biz

PR and marketing agency Big Games Machine surveyed 1,000 US-based console and PC gamers about how they find new titles to purchase and play, of which 64% said they discover games via YouTube. According to the report , TikTok was the second most used platform at 36%, following by Instagram (35%), Facebook (34%) and word of mouth (32%).