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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The console version supports 64-player online matches with crossplay exclusively for console players. So, we had to be smart and make everything dynamic.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Adobe Substance 3D Painter - Texturing of models Adobe Substance 3D Painter is a 3D painting software and a reference texturing app used by 3D professionals and enthusiasts to add materials and textures to 3D meshes in real time. It also offers many editing options for dialogue, sound effects, and trimming music tracks.

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Destoying from scene shows all children deleted, but still childrens are visible in scene on collision. on colllision

Cocos

Destoying from scene shows all children deleted, but still childrens are visible in scene on collision : - On collision with the saw, this is happening : - onLoad() { this.animationComponent = this.node.getComponent(Animation); this.animationComponent.clips[0].name name = AnimationNames.IDLE; this.animationComponent.clips[1].name

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Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024

PreMortem.Games

Whether you are developing for high-end PCs, consoles, or mobile devices, these methods are critical for delivering visually rich, smooth-running applications. These techniques reduce the memory footprint of static meshes and improve memory efficiency for dynamic scenes. For example, in tests with a large scene containing 6.7

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Dev snapshot: Godot 3.5 beta 1

Mircosoft Game Dev

This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Windows: Improve console handling and execute ( GH-55987 ). This changes the editor console handling to be like on Unix systems (Linux and macOS). back in 2020!

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Top Unreal Game Development Companies in 2024

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It is applied to all the static meshes on the objects. Console Game Development As a leading unreal game development studio, we have delivered robust console titles for PlayStation, Xbox, and Nintendo platforms. From action and arcade to adventure, sports, racing, and strategy genres, we offer tailored solutions across consoles.

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Core: Improve the console error logging appearance: ( GH-49577 ).

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