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Building a Cross-Platform Release Strategy: From Dev to Compliance

iXie gaming

Youre building a masterpiece but launching it across platforms feels like juggling chainsaws in three different languages. Cross-platform isn’t innovation anymore; it’s an expectation. Along the way, well show you how a partner like iXie Gaming helps you not only survive the cross-platform gauntlet but win it.

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QORPO brings generative AI features to AneeMate with AWS

AWS Games

Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. The platform is developed with blockchain technology, bridging Web2 and Web3 gaming experiences.

AI
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Unity Games That Last: How Testing, Art, and LiveOps Drive Revenue and Retention 

iXie gaming

But in todays cross-platform, high-expectation environment, QA is not a cost center. Art Pipelines That Scale with Content To support fast iteration and seasonal updates, many studios are moving toward modular asset libraries. Usage data reveals feature adoption rates, drop-off points, and monetization behavior.

Art
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Level up game development insights at AWS re:Invent 2024

AWS Games

re:Invent 2024 festivities include keynotes featuring AWS leaders sharing the latest cloud and generative artificial intelligence (AI) innovations. Monday, December 2, 2024 (all times in Pacific Time) Featured speakers include: Riot Games Sr.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3 is jam-packed with new features despite having a much shorter development period than 4.3. release cycle. New in Beta 1!

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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

Contributors are encouraged to focus exclusively on fixing regressions , as we are now in feature-freeze and will not be merging new features at this stage of development (aside from a couple pre-approved exceptions scheduled for beta 2). Lastly, and featured below, is a very long-awaited UX improvement: animation filtering! (

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Mobile 3D Games vs. Console Games: What’s the Future of Mobile Gaming?

Big Games

Furthermore, this gaming also has exclusive content that is not found on mobile platforms. Enhanced Controls & Features Consoles will have controllers with responsive buttons and joysticks for a level of precision unmatched by smartphone gaming. What Makes Console Games Stand Out?