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Elon Musk announced that he will open a studio and “Make games great again”

PreMortem.Games

The real issue in the industry is not the concentration of content creators under publishing labels, but rather the shift in economic power towards platform holders. Purchasing power has declined across most major markets, but we’re still experiencing the release of a wealth of great content and hardware.

Studios 197
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The Play Pendulum • A theory of innovation cycles in interactive entertainment

PreMortem.Games

Joost van Dreunen argues there’s a deeper, cyclical pattern that explains why interactive entertainment has entered a down period. Succinctly, the Play Pendulum theory suggests that the video game industry alternates between two primary types of innovation: content innovation and distribution innovation. Enter the Play Pendium Theory.

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Stressful During the day he works as a Senior Software Engineer at Blizzard Entertainment, creating games like Hearthstone. Life lessons He worked 5 years on his nostalgic 3D platformer Raccoo Venture , but according to Brazilian solo developer Diego Ras the journey was extremely rewarding. I want to work smart, not hard.

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Rooster Teeth shutting down

GamesIndustry.biz

The closure of the gaming and entertainment brand will result in layoffs for 150 full-time employees, with additional contractors and content creators losing a source of income as well. Warner Bros. Discovery is shutting down its Rooster Teeth division, according to a Variety report. Read more

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3D Content Interoperability with Topology-Free Modeling

Nvidia

This makes them inoperable with multiple platforms in the metaverse. This makes them inoperable with multiple platforms in the metaverse. In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. This is similar to the limitations of physical sculptures.

Content 91
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Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline

Nvidia

Now, he’s director of technology at Remedy Entertainment, the studio that created Alan Wake and Control. I’ve been working in the gaming industry for some 28 years, creating for various platforms in numerous roles. Currently, I’m working as director of technology at Remedy Entertainment focusing on our Northlight engine development.

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Level up game development insights at AWS re:Invent 2024

AWS Games

This includes Innovation Session “ MAE203-INT: Reinventing Entertainment ” on December 2, 2024 at 1:30 PM, presented by Samira Panah Bakhtiar, General Manager for Media & Entertainment (M&E), Games, and Sports at AWS. Keep reading for a list of programming highlights in chronological order and register for AWS re:Invent today.