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This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. Our vision was to blend the fantastical Ghibli-universe with the monstrous sci-fantasy ambiance of the 1970s, explains Berriche.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. In 2020, he was joined by his wife, Gorokhova Rita, who took on the role of 3D modeler and content lead.
The Phoenix Rising International Film Festival (PRIFF) is no exception, embodying the spirit of indie cinema in its truest form. From the gritty streets of New York City in the 70s to the vibrant French New Wave movement, indie filmmakers have always strived to present raw, unfiltered narratives.
Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Every man and his dog has made an indie game but no one has painted a game yet.
Of course, any hit indie game in this decade gets heavily studied and mercilessly copied. ) Hades indeed has an enormous amount of content. There was so much indie game competition, and yet they felt they could make a game to beat all the others out for huge chunks of your limited time. Seriously, study this game.
One thing that has become clear is that the key to survival as an indie artist is to focus on creating valuable intellectual property that is hard to reproduce. Why do fantasy authors write series consisting of many books? Why do fantasy authors write series consisting of many books? Because you stick with it!
This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. “In Our vision was to blend the fantastical Ghibli-universe with the monstrous sci-fantasy ambiance of the 1970s”, explains Berriche.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. So, a fantasy setting instead of everyday environments would provide the most room to be creative without being too shackled to anything too specific.”
Kevin Brock , founder of indie game studio Pastaspace Interactive , is the creative mind behind Underspace. There really aren’t a lot of fantasy-oriented space games out there”, he says. “I find something that doesn’t belong in space normally, and then I put it in space. I didn’t listen. I don’t usually listen.”
Avernum 4: Greed and Glory will be an epic, indie, turn-based fantasy role-playing adventure for Windows, Mac, and iPad. It will be a remaster of the indie RPG cult-classic Avernum 4, which came out way back in 2005. It gives generous patrons a chance to pay a lot more for our game and get lots of goodies in return.
In this game, you sit at a table and communally make up a fantasy story about murdering people and taking their stuff. It created many independent developers who make content to make D&D more fun and interesting. Indies need all the resources they can get. The current edition of D&D is very popular. Not everyone does.
For anyone wanting more context, here is the complete set of questions they had about loot boxes in Fantasy Strike and beyond, and the answers I provided: SRK Questions Any idea when this feature will be implemented? What are the thoughts on the ongoing discussions and will Fantasy Strike have any specific strategies to not alienate gamers?
I also work with indie dev companies on a more casual level discussing challenges, goals and brainstorming solutions. Chad: With blogging, the content often comes across in an informal, personal tone. for a cloud consulting firm leading their application development resources. Why writing rules is different than other kinds of writing.
It doesn't matter how good your content is if nobody sees it. Subscribe now Spiderweb Software creates turn-based, indie, old-school fantasy role-playing games. Baldur's Gate 3 is too long. Yeah, I know, you loved this character or that side quest or whatever. Doesn't matter. That percentage doesn't lie. So try to do it right.
IMHO, this makes it a different situation from the Second Dinner core team (of Marvel Snap fame), who were already used to working together at delivering top-level content and was easier for them to become operative. The common point is that both were the co-founders of the indie games company Scuttlebutt Games.
Recently, we’ve been publishing a lot of content helping non-programmers learn how to make sci-fi video games without having to know how to code. Spacelords is a beautiful tactical sci-fi fantasy game with engaging lore and intense action that helps to push the game’s narrative along. Spacelords. Want to Make Video Games?
Independent Film Requirements Ah, the indie scene - where independent film submissions dance to their drummer! Table of contents for the lengthy ones Embedded fonts (no mysterious hieroglyphics, please!) That's enough to make them say, "Tell me more!" without drowning them in story soup. The sweet spot for online platforms?
Hello, dear friends and fantasy aficionados. This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Thanks for tuning in to another exciting issue of the Kristala dev blog!
Greetings, friends and fantasy aficionados! Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. Welcome back to another installment of the Kristala dev blog.
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). Welcome, beautiful creatures!
It's a truly remarkable indie title. UFO50 was developed by six indie devs over seven years. In 2013, a bunch of totally mid indie games with one clever idea came out and made bank, but we will not live to see those days again. Yes, I wrote some of those mid indie games.) There is so much content. Skull emoji.)
Wayyyy back in the 70s and 80s, science fiction/fantasy/superhero content hadn't completely taken over the culture yet. New nerd content was rare and treasured. Now, of course, this sort of content is pretty much all there is. You can turn on the tap and choose from 73 different flavors of Medieval FantasyContent.
Felt like they had to cut down 50% of their planned content, which is never easy. Final Fantasys end with god-killing because that's what changing your life requires! Still, overall this was a very impressive achievement for just 3 indie developers. A lot of the city feels empty and unused. it's going to therapy!
Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. Why, you might ask? Still, unrest remains and a new battle is brewing.
Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. What Are The Pros Of The Unity Game Engine?
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). The first official gameplay trailer for Dark Fantasy ARPG Kristala. Concept Art.
Hello, dearest of friends and finest of high-fantasy enthusiasts! Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. Take a look!
Or at worst, they are leftover consequences of the design and they had to fudge some random content for it. I know it's easy for armchair indies like me to complain about pulling punches. The other time slots offer low stakes chill-out free roam exploring times to get a unique gun.
In a fantasy RPG (even one of mine), you are threatened by an enemy, THEREFORE you get your sword. Indy's side quest to find the ark's location led to a really exciting scene with snakes. That’s as efficient as fantasy storytelling gets. Different sorts of content have advantages and disadvantages.
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