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There’s a lot of noise online about live service games being detrimental to the quality of games, such as initial launches being bug ridden and with incomplete features. Is there any truth to this last statement? And are the spending patterns reflecting the idea that people are dissatisfied with this model of monetization?

Ask a Game Dev

Before we could patch, producers would cut content and features much more mercilessly because we lacked the time to finish that content properly and still pass certification. There were a lot of features and content that players never saw because we couldn't get them polished and stable before the game had to ship.

Bug
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Mario Kart World | Critical Consensus

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Financials Jobs roundup Layoffs Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Theres arguably no more proven quantity to do so.

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Modernize game backend services with AWS Global Accelerator

AWS Games

The feature sets of these games have continuously expanded to include real-time matchmaking, cross-play, in-game transactions, and social interactions. It helps improve the performance of your applications by lowering first byte latency and jitter, and increasing throughput, as compared to the public internet.

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2024 Cherry-picks

Mircosoft Game Dev

What a year it has been, with the number of Godot submissions in game jams rising to new heights, more people working for the Godot Foundation than ever before , and most industry award shows featuring one if not more games made with Godot. The PvP auto-battler with a medieval fantasy theme has quickly gained popularity with content creators!

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Nexus Mods founder to step away as ownership of the site "changes hands"

GamesIndustry.biz

Skip to main content Nintendo Switch 2 Layoffs Jobs roundup Financials Critical Consensus Navigation Features News Academy Events Newsletters Video Games Jobs Go Support us Sign in / Create account If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. All rights reserved.

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How to Rise Above the Noise of the Internet & Get Noticed

Brand Game Development

We’re in an unprecedented era of creativity made possible by the internet and low barriers to entry. Why is it so hard to get noticed on the internet? Understanding why it’s hard to get noticed on the internet is critical to understanding how to fix it. So many board gamers out there share the same lament.

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Why and How to Get Featured on Board Game Blogs and Podcasts

Brand Game Development

In fact, in many ways, getting featured on blogs and podcasts is easier than convincing people to review your board game. There is nothing more beautiful to an online creator’s ears than “I want to help you create content for free.” How about getting featured on a podcast? Need help on your board game?