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Puzzle game developed by cocos 《InOutPath》

Cocos

The puzzle game you’ve developed using Cocos showcases how far simplicity and creativity can go when backed by smart architecture. The structure feels modular and scalable — just how a real-time interactive game backend should be planned. That balance between performance and visual simplicity is what makes this game stand out.

Puzzle 52
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Comprehensive Guide to Game QA: Ensuring Quality from Alpha to Release 

iXie gaming

In an industry where AAA titles cost more to produce than Hollywood blockbusters, Game QA (Quality Assurance) has become a C-suite concern. According to Precedence Research , the global video games market is expected to reach $721.77 Stages of QA Game QA is not a one-time event. It goes far beyond finding bugs.

Alpha 52
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Doing this on anon for obvious reasons but is there any chance of getting hired as an entry level game dev in 2025? I’ve been unemployed for nearly two years since graduating from uni and I’m just getting rejection after rejection from game companies. All the posts are looking for senior devs, team leads, or managers. I have friends who’ve given up on the industry entirely. Is there any hope? Or am I fighting a losing battle here…

Ask a Game Dev

Were I in your place, I would do two things - I would first widen my search to look for work in adjacent fields where I could train my primary skills, and I would secondly do amateur game dev in my spare time to use as experience as I apply for new jobs. The first approach is to get a game dev adjacent job.

Dev 59
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Building a Cross-Platform Release Strategy: From Dev to Compliance

iXie gaming

Your game is ready. One game, one world, zero friction. Making a game feel native everywhere, without sacrificing brand, budget, or sanity, takes more than just ambition. This guide breaks down what that strategy looks like, from technical architecture to compliance workflows, UX challenges to performance tuning.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game on Steam , and follow the development on Twitter. Game window embedding was implemented to support our recent interactive in-game editing feature.

Beta 107
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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

The cover illustration is from Rift Riff , a tower defense game whose layered combat isn’t compromised by its variety of forgiving mechanics! You can buy the game on Steam. Twist: Disabled Enabled Bend: Onto something more suitable for a blog post highlight: UX improvements! GH-105272 ) “Mute Game” toggle in Game view. (

Beta 86
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Why Some Puzzle Games are More Addicting Than Others?

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). Succeed in the market.

Puzzle 52