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With Lumines Arise, a PSP puzzle classic is getting the extravagant Tetris Effect treatment it deserves

GamesIndustry.biz

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Puzzle game developed by cocos 《InOutPath》

Cocos

The puzzle game you’ve developed using Cocos showcases how far simplicity and creativity can go when backed by smart architecture. data)); } Mobile Performance – No Compromise The optimization for mobile platforms is on point. This is honestly impressive. then(res => res.json()).then(data

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Two people who know all this too well are Kalle Heikkinen, Market Insights at Liftoff Intelligence, and Altti Fromholdt, Content Creator at Liftoff Intelligence. Nevertheless, Goddess of Victory proves Dave the Diver could work on the platform.

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Why Survival Kids on Switch 2 is Unity's only in-house game (for now)

Game Developer

Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. So developers may have been surprised to see one of the few platform-exclusive titles at launch was a game called Survival Kids.

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Minigames Revisited: How Developers Are Continuing to Tap into Trends and Drive Engagement

Game Refinery

In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. Where it starts to diversify is when you begin to explore the wider island.

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Untold Stories of ex-Activision Blizzard King’s Founders

Deconstructor of Fun

While this includes companies beyond game development — such as platforms, tech solutions, and web3 startups — all the entities in our study operate within the gaming sector. Out of the 28 companies that raised funding: — 17 making PC&сonsole games, of which six are also developing for mobile platforms. —

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What I Took from Games to Build Better Consumer Apps

Deconstructor of Fun

Games create rewarding moments along that journey, and encourage you to work towards mastery of a number of things: match-3 puzzles, word-based challenges, shooter mechanics, etc. There is great demand for three types of progression systems: (i) Content Progression Systems; (ii) Status Systems; (iii) Creator Economy Systems.

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