GPU memory Atlases and Textures
Cocos
JULY 31, 2024
However whenever I load an atlas, it loads all its contents to the memory even before a SpriteFrame is set to a Sprite. Even before it is actually rendered. GFX Memory Texture increases ). During, loading, I am loading some of the assets from an assetBundle ( the atlases ). Even a directory load, loads all of it to memory. (
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