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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

Welcome to Dean Gichukie ‘s world, where history comes alive through Kunta Content. The Kunta Content team Dean’s creative journey began at age 8 when he started drawing and painting. At 9, he ventured into writing compositions, then graduated to writing novels, inspired by a friend working on a novel.

Content 156
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How to Use Content Marketing to Sell Board Games

Brand Game Development

One of the greatest forms of marketing, my personal favorite, in fact, is content marketing. The term “content marketing” gets thrown around carelessly on the Internet way too much and with little meaning attached, but the basic idea is simple. Unfortunately, these are really hard to write. News Sites/News Feeds.

Content 130
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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.

Writing 104
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Tips For Writing a Video Game Story That WORKS

The Bottom Feeder

"Every minute a player spends not interacting with your story dilutes the power of the story." - Vogel's Third Law of Video Game Storytelling Suppose you want to write a single-player video game with a good story. Assume you're writing a game to make money. Write fan-fiction about your game? A gacha game. Meme your characters?

Writing 88
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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

He says it helps artists to free up their time and produce content more efficiently. Currently, our system is designed to address highly repetitive and mechanical content production problems, such as matching lip movements. It even helps writing the lines. Dao Si, AI Team Leader, at Nuverse is enthusiastic about the technology.

AI 194
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Is Gameplay Programmer some form of specialization? I always see people who work as gameplay programmer have some secondary skill, like tools, graphics, etc. In order to create a game you need these guys, but when it comes to layoffs, are they considered high-priority?

Ask a Game Dev

This primarily means writing code to make the systems and rules that the designers come up with work. Gameplay programmer goals tend to be building systems that allow designers to create new content. Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?

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Yep I'm at GDC 2025 (links / presskit / dance card)

Radiator Blog

and you need content to feed the Machine -- contact me (see above) and I'm happy to talk about whatever to help you: General video game opinions / GDC gossip. You can also probably just find me lounging in the Yerba Buena Gardens on most non-rainy noon-afternoons. A lot of the dev team will be hanging around GDC too.