Stellar Blade dev Shift Up eyes PC port and sequel in studio growth plans
Game Developer
MAY 20, 2024
Shift Up wants to build Stellar Blade into a franchise as it actively begins to start up a new project to become a hopeful cross-platform giant.
Game Developer
MAY 20, 2024
Shift Up wants to build Stellar Blade into a franchise as it actively begins to start up a new project to become a hopeful cross-platform giant.
Deconstructor of Fun
APRIL 7, 2025
Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console. Mobile, PC, consolethey dont pick one, they pick all of them. Older generations tend to be device-first they choose a platform, then find games to play on it. What Makes Gen Z Unique? Gen Z flips this.
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Game Development News
JUNE 9, 2023
Hi-Rez Studios subsidiary RallyHere will provide cross-platform services for Prophecy Games’ upcoming shooter release - MCV/DEVELOP
AWS Games
DECEMBER 19, 2024
Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. One of the platforms most popular games is the highly-rated, free-to-play shooter Citizen Conflict. Amazon GameLift is key to ensuring that the game can support player demand.
iXie gaming
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How do top game studios maintain a constant flow of high-quality assets without bottlenecks? The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. Game studios face several key challenges that can hinder scalability. However, outsourcing can introduce: (i).
Big Games
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Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.
AWS Games
MAY 14, 2024
It’s hard to overstate the dedication of Omeda Studios developers working on the multiplayer online battle arena (MOBA) game “Predecessor.” Its core team has developed the game since 2018, even though the studio was officially formed in 2020. We also knew we could trust GameLift with such a tight timeline.”
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