Remove Data Remove Engine Remove Mesh
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Nearing the Finish Line: Rewriting the Untold Engine

Harold Serrano

I’ve been knee-deep in rewriting the Untold Engine , transitioning it from C++ to Swift. Moving to Swift has been a game-changer, making the engine not only faster and more modern but much easier to work with. Built on ECS Architecture The Untold Engine is powered by Entity-Component-System (ECS) architecture. What’s Next?

Engine 69
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Most importantly, if the game crashes for any reason, the editor does not crash at the same time (which could cause data loss). GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. A manifold mesh must be closed, have each edge connected to only two faces, and have volume.

Beta 106
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Learn How To Get Data From API in Unreal Engine 5 by Building a Virtual Art Gallery

DameDev.tv

If you're already well familiar with the term, feel free to skip the following few paragraphs and dive straight into the implementation from Preparing a new Unreal Engine project. 1) To make the JSON data more readable, you may want to install a browser extension, such as "JSON Prettifier" or "JSON Formatter."

Data 87
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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

Popul8 is designed for use with 3D engines and so the generated character files are compatible with Unity, Unreal and proprietary engines. Based on her research into avatars she created a tool to turn 2D photographic data into 3D fully rigged and animatable digital characters. It happens instantly.

AI 197
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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Recently, NetEase introduced Mesh Shader support to Justice. His work focuses on the rendering engine in Justice, specifically GPU features enabled by DirectX 12.

Mesh 52
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Even though we prepare these snapshots such that theyre suitable for general testing, backups and/or version control are recommended to prevent the loss of data. Import: Use UID in addition to path for extracted meshes, materials and animations ( GH-100786 ). You can also try the Web editor or the Android editor for this release.

Dev 75
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. returns to its own physics engine which, despite not being a high end physics engine like PhysX, aims to offer a lot more flexibility and “just works” capabilities to users.

AAA 145