Remove Data Remove Game Engine Remove Texture
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

However, this was challenging to implement as Godot runs the game as a separate process from the editor for two reasons: The game process uses its own address space and therefore doesnt have to share CPU/GPU resources with the editor (or at least, not as much as if it was the same process). Import 4.4

Beta 106
article thumbnail

Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. GUI: Use Viewport s default texture filter/repeat in GUI tooltips ( GH-103636 ). GUI: Label: Fix min.

Render 87
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. Rendering: Fix Metal handling of cube textures; assert equal dimensions ( GH-104341 ).

Bug 78
article thumbnail

Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. GUI: Use Viewport s default texture filter/repeat in GUI tooltips ( GH-103636 ). Rendering: Fix voxelizer normals ( GH-102893 ).

Shaders 74
article thumbnail

Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

Import: bcdec: Fix unnecessary alignment of texture resolution when only one of its dimensions isnt divisible by 4 ( GH-103259 ). Porting: Fix Embedded Game does not focus when mouse over on Windows ( GH-103052 ). GUI: Label: Fix rounding errors with fractional scale ( GH-103224 ). rc1 snapshot.

Render 75
article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It also has more useful built-in data types such as integer vectors. Core engine. Textures which haven’t been used for some frames are freed instead.

AAA 145
article thumbnail

Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

Import: Load decompressable texture format if no supported one is found ( GH-104590 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. GUI: Optimize startup times by using ubrk_clone instead of ubrk_open ( GH-104455 ).

Dev 63