article thumbnail

Spotting and Dropping Bad Mechanics

Brand Game Development

Most board game mechanics will not work as well as you intend them to. Good board game developers need to know when to drop mechanics and when to refine them. I’ve been playing with a new mechanic called “traffic.” Yes, I thought this would make a good mechanic a week ago. Click here. So it goes.

Mechanics 130
article thumbnail

How to Play-Test the Mechanics of Your Board Game

Brand Game Development

We’re picking up where we left off last week with How to Design the Mechanics of Your Board Game , so read that if you haven’t had the chance yet. Today, we’ll be focusing on testing game mechanics after you design them. A quick recap: game mechanics are how we bring the core engine of a game to life.

Mechanics 130
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Sweet Art of Feature Adaptation

Deconstructor of Fun

Whether it's a unique gameplay mechanic from an indie title or a groundbreaking event in one of the biggest franchises, developers consistently look to each other to spark creativity and fuel progress. There's always something new to learn, a fresh perspective to consider, or an innovative mechanic to experiment with.

Feature 98
article thumbnail

Scaling Multiplayer Games: The Hidden Challenges and Testing Solutions for Peak Performance 

iXie gaming

Scaling is not merely about increasing server capacity but requires a nuanced approach to managing synchronization, network stability, security, and cross-region data consistency. These systems are critical in identifying and resolving issues such as network de-sync, packet loss, and data transfer lags under real-world conditions.

article thumbnail

Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Publishers and studios are constantly looking for new ways to improve these, whether it’s with more powerful ad creative to boost UA or by adding new gameplay mechanics and features to improve player retention. Minigames have continued to grow in popularity since the IDFA changes, especially amongst casual and midcore games.

Mechanics 236
article thumbnail

Drive-Up Your Revenues with Seasonal Events

Game Refinery

The data and examples shown here are gathered from the GameRefinery service, which you can access here. The more changes you make to the game, the more monetization mechanics you’ve got to play with. Content updates might involve a new narrative mission tied to the event, or event-specific game modes, minigames and challenges.

article thumbnail

How AWS Powered Global Power Rankings for LoL Esports Worlds 2024

AWS Games

Bringing Data-Driven Insights to Fans Providing a transparent, global ranking system for LoL Esports teams has been a long-standing challenge and priority for Riot Games. During the tournament, GPR data was integrated directly into the livestream, with casters and analysts using the rankings to enhance their commentary and storytelling.

Esports 64