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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. It provides an intuitive coding environment with intelligent code completion, debugging features, and syntax highlighting, whether you prefer C++, C#, or a combination of both.

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Bug: Simulator not rendering ttf font

Cocos

The font is appearing correctly on web builds and Android build, but when using the simulator the font is rendered as a system font. The issue is fixed by recompiling the engine on Windows. You can debug the following code to see if there are any exceptions. The same didn’t work on Mac. Issues happen with CC 3.7.2

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

by George Marques ( GH-46830 ), Typed Dictionaries rapidly became one of the engines most requested features. This feature being implemented at the core of the engine means that all scripting languages (GDScript, C#, C++) can take advantage by interfacing with Godots Dictionary type. After the introduction of Typed Arrays in 4.0

Beta 106
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Year In Review: Trending Posts of 2022

Nvidia

These include boosting HPC and AI workload power, research breakthroughs, and new capabilities in 3D graphics, gaming, simulation, robotics, and more. The first open-source release of GPU kernel modules for NVIDIA GPUs in Linux creates tighter integration with the OS and enables developers to debug, integrate, and contribute back.

AI 94
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Open Source Simulation Expands with NVIDIA PhysX 5 Release

Nvidia

The latest version of the NVIDIA PhysX 5 SDK is now available under the same open source license terms as NVIDIA PhysX 4 to help expand simulation workflows and. A longtime GameWorks technology, PhysX has become the primary physics engine and a key foundational technology pillar of NVIDIA Omniverse.

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Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

The cover illustration is from Fortune Avenue , a capitalism simulator where you shrewdly extort and outmaneuver your friends in a chaotic, board-game environment. However, in contrast to games built with the engine, it wasnt possible to change the current language on-the-fly within the editor itself.

Dev 63