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Year In Review: Trending Posts of 2022

Nvidia

Marking a year of new and evolving technologies, 2022 produced wide-ranging advancements and AI-powered solutions across industries. Marking a year of new and evolving technologies, 2022 produced wide-ranging advancements and AI-powered solutions across industries. Open Source Simulation Expands with NVIDIA PhysX 5 Release.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. It provides an intuitive coding environment with intelligent code completion, debugging features, and syntax highlighting, whether you prefer C++, C#, or a combination of both.

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Open Source Simulation Expands with NVIDIA PhysX 5 Release

Nvidia

The latest version of the NVIDIA PhysX 5 SDK is now available under the same open source license terms as NVIDIA PhysX 4 to help expand simulation workflows and. A longtime GameWorks technology, PhysX has become the primary physics engine and a key foundational technology pillar of NVIDIA Omniverse.

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‘GDC Showcase’ Highlights Top NVIDIA Technologies

Nvidia

John Spitzer – VP of Developer and Performance Technology – will provide insight into how to get the most out of real-time ray tracing through technologies like Deep Learning Super Sampling (DLSS) , NVIDIA Real-time Denoisers (NRD) , RTX Global Illumination (RTXGI) , and RTX Direct Illumination (RTXDI). Struggling with debugging?

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Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC

Nvidia

The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of game development and. The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of game development and graphics.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Editor Thanks to the contribution from YeldhamDev of Lone Wolf Technology and W4 Games we now have a new Game tab along with the existing 2D, 3D, Script, and AssetLib tabs that allows users to have fine-tuned control over the running game from the editor. Thank you to Ouzhan, Erik, and Tomek for bringing it across the finish line.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Simplify integration with the new NVIDIA Streamline Since NVIDIA Deep Learning Super Sampling (DLSS) launched in 2019, a variety of super-resolution technologies have shipped from both hardware vendors and engine providers. Creating virtual worlds with Omniverse Virtual world simulation technology is opening new portals for game developers.