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Indie Game Dev Fund Just Launched

Game From Scratch

GameFromScratch.com Indie Game Dev Fund Just Launched If you are an indie game developers, with a PC or Console game in development with at least a playable demo, the just launched Game Dev Fund might be ideal for you.

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Indie Showcase 185

Game Wisdom

Indie Showcase 185 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcase highlights the many indie games we play weekly on this channel. All games shown are either press key or demo submissions. Get in touch if you would like to submit a game.

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Indie Game Showcase 186

Game Wisdom

Indie Game Showcase 186 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many indie games we play here on the channel. All games shown are either press key submissions or demos.

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Indie Game Showcase #162

Game Wisdom

Indie Game Showcase #162 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many games we play here on the channel. All games shown are either demos or press … The post Indie Game Showcase #162 appeared first on Game Wisdom.

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Brok the InvestiGator is the first Punch&Click game “Indies need to be innovative”

PreMortem.Games

When he left his day job in 2014 to become a full-time indie developer, he realised he had to come up with something special to stand out from the crowd. In 2014 I decided to leave my (unrelated) day job after saving up money for years in order to go ‘full indie’. It’s hard to get noticed as an indie dev.

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Solo dev Rohan Nowell of Doggy Don’t Care “Just start building and ideas will come” 

PreMortem.Games

I didn’t take the thought seriously until I watched Indie Game The Movie and even then it was another few years before I released my first game, Swoopy Boi. I also released the demo on Steam early (after invite-only playtesting) so I can gather feedback from real players. I don’t want to work on my game 7 days a week.

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Solo dev ansdor loves his total creative control: “I don’t like too much planning”

PreMortem.Games

Then the first wave of really successful indie games appeared on Steam, in the late 00s and early 10s. People who follow indie/solo devs on social media tend to be really nice and positive, but even so it takes a lot of effort.” It was the first answer I had as a child to the question ‘what do you want to be when you grow up’?

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