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Godot XR update - February 2025

Mircosoft Game Dev

You can download the Godot XR Tools demo on itch.io. The Godot XR Tools repository on GitHub contains a GitHub workflow that prepares and uploads the demo project to the above itch.io Features Update OpenXR to Khronos 1.1.41 release This version of XR Tools has been updated to contain Godot 4.2 You can download version 4.4.0

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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Working in Mixed Reality, I met many ex game devs and artists, who I learned from and was greatly inspired by. Although we weren’t making games, the tech for Mixed Reality was identical to making games, so I picked up a lot of technical ability with Unity, game dev, shaders and more.” It’s made a huge difference.

Dev 138
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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

Some noteworthy changes in this release: Shader preprocessor support and shader includes. Grouping annotations for shaders ( uniform_group ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. alpha builds.

Alpha 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Welcome back to another exciting issue of the ever-enchanting Kristala dev blog! We'll be sure to keep you posted on all the sweet deets as we near our Patreon launch date, so be sure to stay tuned to our socials and public dev blogs for updates and announcements (including an exciting kick-off contest where you can snag a FREE PS5 ).

Dev 52
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Dev snapshot: Godot 4.0 alpha 14

Mircosoft Game Dev

Add often used built-ins to spatial shaders ( NODE_POSITION_WORLD , CAMERA_POSITION_WORLD , CAMERA_DIRECTION_WORLD , NODE_POSITION_VIEW ) ( GH-63597 ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. alpha builds.

Alpha 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Welcome back to another magically entrancing issue of the Kristala dev blog. As part of our demo overhaul, we recently welcomed a few new team members into our motley crew in order to help us better establish the dark-fantasy vibe we're going for—including the newest member to our Concept Art team, Harold. Concept Art.

Dev 52
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GDquest Kickstarter Stretch Goals, Free Tutorials and Demos

Mircosoft Game Dev

Godot demos. Visual shader editor, animation tools, changes in the interface, tileset editor, 2d and 3d physics improvements, typed GDscript. we will cover all the main features, and release all the videos and companion demos under a permissive license. Our new Godot course Kickstarter campaign was funded in less than four days!

Demo 52