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Want to make a great game trailer? Optimize it for social media

PreMortem.Games

Get to the point Seriously though, show what the game looks like when it’s being played. A trailer posted in this context is more about giving a tiny sample to then get someone to click through. For example, this 30 second cutdown edited by Gary J.

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Godot Tactics RPG – 12. Stat Panel

The Liquid Fire

This will hold our anchor points. The two constants for ShowKey and HideKey will store the text string we add to the anchor points on each panel. And two functions that we’ve seen before to handle the position of the panels. format([stats.GetStat(StatTypes.Stat.MP), stats.GetStat(StatTypes.Stat.MMP)]) lvLabel.text = "LV. {0}".format([stats.GetStat(StatTypes.Stat.LVL)])

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Tiles editor progress report #5

Mircosoft Game Dev

Tile atlas editing. The first mode allows editing the atlas properties and creating/removing base tiles, the second one allows selecting and editing tiles properties, and the last one is to paint properties over the tiles. The view is not constrained anymore and panning can be done with the right click. TileMap layers.

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Make a fully functional calculator in Unity not only for VR, Part III

DameDev.tv

Right-click on the Project content tab and from the context menu that appears, select Export Package. " " Before you click on Export. This is our starting point in a new Unity project. Click Yes to proceed and let the editor restarts itself. Now, go to Edit → Project Settings and find XR Plug-in Management.

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D20 RPG – Board

The Liquid Fire

This asset will be sort of abstract data, and can be “skinned” with specific tiles at a later point. For this demo, I will treat the values like elevations, where 0 is like sea level (water tiles), 1 is ground level (dirt tiles) and so on. Create a new folder inside of “Scripts”, named Board.

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

We really loved how the demo was looking at the end of 2020, but we thought it embodied a bit more whimsy than it did darkness, so we've officially embarked on a complete overhaul of the entire demo level, including character models, level design, environments, and more. Are you ready to get dark, dear friends? Concept Art.

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GSoC 2021 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2021 edition. Since DAP is a platform-agnostic protocol, it also shouldn't require any custom plugins or anything of the sort; just point your compatible editor to the right port ( 6009 by default) , and you're good to go! Further reading.

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