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The Last Citadel's Demo

Indie DB

The Last Citadel, A Co-Op, Roguelite Indie Game Unveils Free Demo And Launches Kickstarter Campaign January 29th, 2024.

Demo 106
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Insights from Xsolla Funding’s VP on Slowdowns, Self-Publishing and Smart Funding

PreMortem.Games

I get to travel the world and help indie game developers succeed.” Find the fun factor in your game and build a demo around that Developers should do their homework before approaching publishers and investors. Find the Fun Factor When creating a game demo to pitch to investors or publishers, prioritize quality over quantity.

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Nuke Them All - upcoming RTS demo

Indie DB

This old-school sci-fi Indie real time strategy game, crafted by devoted team. An RTS classic reborn with a twist. Time is of the essence, Commander! Capture the flags, conquer the territories, and eliminate the enemy fort. And finally, nuke them all!

Demo 93
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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Some even engage in Kickstarter campaigns for indie games or support them financially. Check out the full conversation Michael Liebe had with Jay Powell at the IndieGameBusiness podcast The post How to use Kickstarter for your indie game “It’s a tool, not the end goal” appeared first on PreMortem Games.

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Indie Showcase 185

Game Wisdom

Indie Showcase 185 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcase highlights the many indie games we play weekly on this channel. All games shown are either press key or demo submissions. Get in touch if you would like to submit a game.

Indy 52
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Indie Showcase 183

Game Wisdom

Indie Showcase 183 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The weekly indie game showcases highlight all the indie games we play here on the channel. Games shown were either demos or press key submissions. Games shown were either demos or press key submissions.

Indy 52
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Brok the InvestiGator is the first Punch&Click game “Indies need to be innovative”

PreMortem.Games

When he left his day job in 2014 to become a full-time indie developer, he realised he had to come up with something special to stand out from the crowd. In 2014 I decided to leave my (unrelated) day job after saving up money for years in order to go ‘full indie’. It’s hard to get noticed as an indie dev.

Indy 104