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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Game window embedding was implemented to support our recent interactive in-game editing feature. Godot should now feel much faster when editing large scenes with hundreds or thousands of nodes. down to 0.2 ( GH-97281 ).

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Dev Diary: 03/31/17

Brand Game Development

In the coming week, I hope to accomplish the following goals: Create a rudimentary win condition to test Experiment with a card drafting mechanic Push version 1, edit 2 to Tabletop Simulator (version codename: State Route 1, Edit 2) Playtest some more. The post Dev Diary: 03/31/17 appeared first on Brandon the Game Dev.

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Last time we had a global recession, life style games were barely a thing only in the form of subscription based MMO’s. How do you think modern lifestyle games without subscriptions will fare?

Ask a Game Dev

Instead of getting the collector's edition, they'll buy the standard edition. Short questions: Ask a Game Dev on Twitter Short questions: Ask a Game Dev on BlueSky Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ Free to play lifestyle games get the most out of economic recessions.

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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. There have been times in my work at Blizzard where I’ve made an animation or edited a PSD file or a 3D model to iterate more quickly on a design and the designers on those teams have let me know how much they appreciate it.”

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How to Get Big on Twitter as a Board Game Dev – Revisited in 2018

Brand Game Development

About a year ago, I wrote How to Get Big on Twitter as a Board Game Dev. Yet I stand by nearly everything I said in that and I don’t see much need to edit it. Read this first: How to Get Big on Twitter as a Board Game Dev. I’ve used Twitter DM campaigns on both Brandon the Game Dev and Highways & Byways.

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Is Gameplay Programmer some form of specialization? I always see people who work as gameplay programmer have some secondary skill, like tools, graphics, etc. In order to create a game you need these guys, but when it comes to layoffs, are they considered high-priority?

Ask a Game Dev

This often involves building and supporting tools to allow the designers to create, edit, and tune many different individual instances of a specific kind of content - abilities, spells, items, enemies, quests, etc. Gameplay programmer goals tend to be building systems that allow designers to create new content.

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Our first GodotCon in the US - Save the date!

Mircosoft Game Dev

Up until now, we held all of our annual GodotCon events in Europe, but after the request of many of you and thanks to help from Boston Game Dev and the Boston Godot Users Group , we are finally able to bring the event to the US for the first time. Godot Conference Will there still be a European edition in 2025? Absolutely!

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