Remove Dev Remove Editing Remove Tile
article thumbnail

How to Add Variable Player Powers to Your Board Game (Tasty Humans Pt. 3)

Brand Game Development

Below, I have lightly edited the original work from his blog and – in some cases – replaced images with ones from the production copy of Tasty Humans. In my last Designer Diary for Tasty Humans , I talked about how I approached scoring based on the arrangement of tiles in each of the monster’s stomachs. Need help on your board game?

Tile 130
article thumbnail

Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Below, I have lightly edited the original work from his blog and – in some cases – replaced images with ones from the production copy of Tasty Humans. I decided that the basic gameplay was going to involve filling up a grid with tiles. What determines how well that player did given a grid is filled with different tiles?

Tile 130
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time. Thank you for being an integral part of the dev process with your rigorous testing and timely reports! GH-59810 ). This release is built from commit d0398f62f.

Beta 101
article thumbnail

Tiles editor progress report #5

Mircosoft Game Dev

Here comes a new progress report about the Tiles editor rework. tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. you are here) Tiles editor progress report #5. (you Tile atlas editing.

Tile 52
article thumbnail

Tiles editor progress report #4

Mircosoft Game Dev

Hopefully in the coming few weeks, the Tiles editors should be ready to be included in the first 4.0 tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #2. Tiles editor progress report #3. you are here) Tiles editor progress report #4.

Tile 52
article thumbnail

How to Create a Pattern Building Board Game (Tasty Humans Pt. 1)

Brand Game Development

Below, I have lightly edited the original work from his blog and – in some cases – replaced images with ones from the production copy of Tasty Humans. This raised the very important question: when filling the stomach with tiles, what is the player’s goal? One, how will I get that specific tile to fall into that space?

Tile 130
article thumbnail

Tiles editor progress report #3

Mircosoft Game Dev

tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. you are here) Tiles editor progress report #3. Tiles editor progress report #4. Tiles editor progress report #5. This allows you to customize the properties that the tiles themselves expose. TileSet rework.

Tile 52