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The Sweet Art of Feature Adaptation

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.

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Solo dev Jason Priskomatis on his horror debut Friday Night: “Keep pushing your comfort zone”

PreMortem.Games

That passion led to Friday Nights , his debut horror game featuring voice recognition, designed to immerse players in a uniquely interactive nightmare. For now, hes happy in the solo dev life, but the door to collaboration remains open. The toll on your mental health can be quite high for solo devs. Working alone has its perks.

Horror 104
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This officially marks the start of feature freeze for 4.4. We wont risk merging any new features or risky bug fixes until after we release 4.4 Highlights Many features originally intended for 4.3 is jam-packed with new features despite having a much shorter development period than 4.3. release cycle. New in Beta 1!

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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

Indeed, progress has been booming, and the amount of new features added even compared to the previous release is staggering; curating this selection was especially difficult. As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible. dev 1 and 4.5

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The third-annual Queer Games Bundle highlights queer devs in 2023

Game Developer

Game developers Taylor McCue and Nilson Carroll released their third yearly Queer Games Bundle that features games and software made by LGBTQ developers.

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Mobile dev Pixelberry acquired by Series Entertainment

Game Developer

Pixelberry wants to use Series to get highly requested features out the door, while Series is looking to add its proprietary Rho engine into the developer's pipeline.

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Solo dev Chad Crumbaker on his game Mekkablood: “Never thought it would be this difficult”

PreMortem.Games

The result of this ambition is Mekkablood: Quarry Assault , an upcoming retro-styled mech game featuring a deeply flawed protagonist and a gritty, 16-bit inspired universe. “I would say the largest advantage is having full control of the creative process and obviously not splitting the revenue with other devs.”

Dev 104