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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” At first, I was planning to make a walking simulator-horror game. It’s used to both fight enemies and solve puzzles. How did you get the idea for IHAS? But during development, it became a shooter. Playtest early.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Solo dev Lente lives and works on a boat and that shows in her game Spilled! Despite being a solo dev all that time, he never really struggled with his motivation. “I

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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

Why did they always have to be about fighting?” African Game Dev Prototype Fund They say the best leaders lead by example. The title has gone on to win awards and funding from the African Game Dev Prototype Fund and Humble Bundle. There is special effects makeup used in horror films, and it’s all about creative design.

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Rami Ismail • Find your USP by describing the game in one or two sentences

PreMortem.Games

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, subscribe here. The newsletter is free but you can support the existence of LTPF with a small subscription fee.

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10 Elements of Good Game Design

Brand Game Development

Tasty Humans is about monsters fighting humans instead of the other way around, which gets a sick laugh out of everybody who sees the game. The post 10 Elements of Good Game Design appeared first on Brandon the Game Dev. was garbage in its first ten iterations. It stalled out for the next four.

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2024 Cherry-picks

Mircosoft Game Dev

KinitoPET combines this trend with the evergreen horror genre to bring you a unique experience about virtual assistants. The twin-stick shooter requires you to keep track of and fight the ever-closing game windows while evading enemies. Psychopomp GOLD Atmospheric psychological horror awaits you in the catacombs of Psychopomp.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

His experiences have led him to focus on the development of VR games based on popular intellectual properties such as Creed: Rise to Glory and an upcoming sci-fi horror game inspired by the Alien movies. He concluded, “I think there’s obviously enough space for these two to kind of fight it out.”