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Japan aiming to support indie devs with new acceleration program

Game Developer

The So-Fu program will help Japanese indie devs with product management, teach them more about game development, and how to pitch their projects to stakeholders.

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Indie dev Welevel raises $5.7M in seed funding round

Game Developer

The studio will put its new funding money toward its unannounced sandbox game and its set of AI tools for game development.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! , Solo dev Lente lives and works on a boat and that shows in her game Spilled!

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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

The fact that it took him over five years to get to the point that it’s nearly ready for Early Access is largely due to learning the ropes of game development along the way. Why did you become a solo developer? I then had enough time to focus on game dev, so I made the decision to start changing careers.

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I’m a recent computer science graduate and finished my military duty, where I also developed a strong concept for my first game. Game development is my passion, and I’d love to pursue it full-time, but I’m unsure if going indie can provide enough financial stability at the start. Should I focus on funding and self-publishing, or look for a stable job in the industry or another field and keep game dev as a hobby for now? My friends think I could succeed as an influencer if I started streaming, but I’m also unsure if I want to specialize—programming might be an option.

Ask a Game Dev

The amount of crossover from regular software engineering and game development is not nil, and leveling up in software engineering is a net positive towards making your dream game work out too. and programming generally pays a lot better than indie dev work.

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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Unstoppable is available now on Steam.

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PlayStation's Shuhei Yoshida and Greg Rice to keynote Develop:Brighton 2024

GamesIndustry.biz

Yoshida, who is head of PlayStation Indies, and Rice, who is lead curator for Day of the Devs, will hold a talk titled 'Supporting Indies and Creativity in Game Development', where they will discuss the challenges indie studios may face and the support PlayStation can provide, as well as their shared experience of working with indie devs.

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