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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can buy the game on Steam , and follow the development on Twitter. is jam-packed with new features despite having a much shorter development period than 4.3. Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! development cycle.

Beta 106
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Often developers need to implement rendering techniques, post processing effects, etc. that don’t come bundled with the engine. Is solving these problems enough for Godot to become a top AA / AAA game engine? Godot, at its core, is and will always be (by design) a very general purpose game engine.

AAA 145
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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

Developed by James Dornan, the game was released on Steam in January 2025. Rendering: Shaders: Only convert default value to linear color if type hint is source_color ( GH-103201 ). If youd like to support the project financially and help us secure our future hires, you can do so using the Godot Development Fund.

Bug 76
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Potential of shader graph and VFX graph in Unity 

iXie gaming

Unity is synonymous with game developers around the world. Ever since its release in 2005, the game engine has seen several iterations and has evolved significantly over the years. The game engine has amassed popularity thanks to its versatility and ease of use compared to other engines in the market.

Shaders 52
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In-Game GPU Profiling for DirectX 12 Using SetBackgroundProcessingMode

Nvidia

If you are a DirectX 12 (DX12) game developer, you may have noticed that GPU times displayed in real time in your game HUD may change over time for a given. If you are a DirectX 12 (DX12) game developer, you may have noticed that GPU times displayed in real time in your game HUD may change over time for a given pass.

Shaders 115
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Making shaders more accessible

Mircosoft Game Dev

About shaders. For most game developers, shaders are this scary monster that presents itself with such a complexity that it seems out of reach. In reality, shaders are quite simple by default and just get more complex the more you add to them. Shaders in Godot. Configuration parameters are sent via uniforms.

Shaders 52
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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

The cover illustration is from The Roottrees are Dead , a detective game where you piece together a family trees billion-dollar paper trail through the power of a dial-up modem! You can buy the game on Steam , and follow the developer on BlueSky. Highlights For an overview of whats new overall in Godot 4.4, Donate now

Beta 66