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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

The use of AI in game development has the potential to revolutionize the way games are designed and created. Although there is controversy about the unfair use of human-made art to create AI generated artworks, there’s no denying that AI has added value when it comes to automating tasks that are typically time-consuming for developers.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.

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Yellow raises $5m in seed funding round

GamesIndustry.biz

Established in 2023, Yellow's first tool, YellowSculpt, uses AI to provide artists and designers with pre-rigged 3D character meshes within three minutes. With the investment from Andreessen Horowitz, it aims to expand its 3D character creation technology. Read more

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The Spine Animation Story at Logic Simplified

Logic Simplified

Spine is a 2D skeletal animation tool for game development and other animation projects. Each image part was converted to mesh. The USP of Spine animation software is how smoothly it converts an image part to mesh. In each mesh vertices are placed to define how we want to move the character. How does it work?

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. 3D modeling is the creation of a computer-generated object or character represented in 3D space, commonly referred to as a model or an asset.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

For the development of Math it Right 3D Adventure I’ve used the following Unity packages. The Addressable Asset System allows the developer to ask for an asset via its address. It’s the perfect replacement for Unity’s UI Text and the legacy Text Mesh. . Unity Technologies Assets. Once an asset (e.g.

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Little Racer – 3D Art

The Knights of Unity

Aspects mentioned before had a huge impact on the game’s design and development and I’d like to explain why below. That greatly shortened the development process and also has a positive impact on the game’s performance. That decision had a great impact on design and development. Therefore, we used static, orthographic camera.

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