Tue.Feb 20, 2024

article thumbnail

Build A Rocket Boy confirms layoffs weeks after raising $110 million

Game Developer

'We have taken the extremely difficult decision to propose the removal of a number of roles globally.

Build 296
article thumbnail

Godot Developed Non-Game Applications

Game From Scratch

GameFromScratch.com Godot Developed Non-Game Applications One of the strong points of the Godot Game engine is it’s use to develop non gaming applications. In the video below we run through 15 non-gaming applications that were developed using the Godot game engine. The applications are: The Godot Editor Material Maker [Learn More] Pixelorama [Learn More] RPG […] The post Godot Developed Non-Game Applications appeared first on GameFromScratch.com.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

PlayStation chairman wants Bungie to improve its business operations

Game Developer

Hiroki Totoki kindly (but firmly) suggested Bungie's management needs to be more responsible with its development timelines.

article thumbnail

Build A Rocket Boy reportedly facing layoffs

GamesIndustry.biz

Everywhere developer Build A Rocket Boy has reportedly been hit with layoffs. As reported by PCGamesN , redundancies have allegedly affected an unknown number of staff across multiple departments, including publishing, QA, and art across the developer's three studios in Edinburgh, Budapest, and Montpellier. The layoffs were reportedly announced internally on February 19.

Build 137
Join the IGDA Community
article thumbnail

Ex-Mass Effect and Horizon veterans form Fun Dog Studios

Game Developer

The newly revealed studio already has its first project lined up with the tactical-horror shooter, The Forever Winter.

Studios 263
article thumbnail

Why Neonhive is taking the leap into publishing

GamesIndustry.biz

PR and marketing agency Neonhive is branching out into publishing, with Harvest Hunt (from Villainous Games Studio) and Slopecrashers (Byteparrot) as its debut titles. The Scotland-based agency has been going from strength to strength since its creation, and publishing felt like a logical progression for the company, director and founder Korina Abbott tells GamesIndustry.biz.

Studios 136

More Trending

article thumbnail

Video game consoles are doomed… right? | Opinion

GamesIndustry.biz

Console gaming is dying. If you've been in this business for more than 15 years, you've probably heard a sentence like that before. In the early 2000s, it was PC gaming that was dying. Consoles were booming, piracy was putting off publishers, and the same old games were topping the charts. Forget PCs, it was all about PlayStation. Then Steam came along, and the indie scene, and, well, let's just say nobody is predicting the end of PCs anymore.

Console 131
article thumbnail

Over 500 titles earned more than $3 million on Steam in 2023

Game Developer

Valve said the milestone represents a new platform record.

article thumbnail

The reorganization behind rescuing Cyberpunk 2077

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox CD Projekt Red game director Gabe Amantangelo began his DICE 2024 keynote last week with an anecdote. He said that some months after the game's release, a local cafe staffer in Poland expressed concerns with the rocky launch of Cyberpunk 2077, in which she asked him, "What happened?

article thumbnail

Former EA and King leaders establish new studio Cult of the North

Game Developer

The studio has described its debut title codenamed Project Gundalf as a 'next generation MMOBA.

Studios 261
Join the IGDA Community
article thumbnail

The Art and Soul of Dune: Part Two

Concept Art World

Concept Art World The Art and Soul of Dune: Part Two About the Book Journey into the making of Denis Villeneuve’s Dune: Part Two and discover the incredible creative process that brought this new installment to life. The Art and Soul of Dune: Part Two captures the breathtaking behind-the-scenes journey behind the making of Dune: Part Two, the second film in director Denis Villeneuve’s six-time Oscar-winning film adaptation of author Frank Herbert’s science fiction classic.

Art 103
article thumbnail

Valve encourages devs to tinker after open-sourcing the Steam Audio SDK

Game Developer

'Our goal is to provide more control to developers.

Dev 291
article thumbnail

Frost Giant asks players to invest in studio

GamesIndustry.biz

Stormgate developer Frost Giant Studios has asked players to invest in the company to support marketing costs for the upcoming real-time strategy game. As reported by Kotaku , the studio announced a campaign on the equity crowdfunding platform StartEngine where players can reserve interest for a $494 investment in Frost Giant. Players will gain "multiple common stock shares" in Frost Giant, and the campaign will have a maximum of $5 million worth of shares with the company valuation set at $150

Studios 101
article thumbnail

Ubisoft yet to address wage concerns after 700 workers strike in France

Game Developer

'Our message to Ubisoft’s management is clear.

289
289
Join the IGDA Community
article thumbnail

Swedish games veterans unveil Cult of the North

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A cohort of Swedish gaming professionals have unveiled Cult of the North, a new games studio. CEO Adam Schaub and chief product officer Marcus Jacob will oversee the game maker.

Games 98
article thumbnail

How HGTV and player feedback refurbished House Flipper 2

Game Developer

The team at Frozen District discusses the process of weaving a narrative through a game about home improvement.

Games 139
article thumbnail

Video Game Thoughts Bonus Bag #3

The Bottom Feeder

Posting this chart every year only gets more and more fun! Every once in a while, I come up with a clump of topics too small for their own posts. 1. Geneforge 2 - Infestation Demo Available! Since almost 14000 new games were released on Steam last year (Really!) and the pace isn’t slowing, getting anyone to actually learn about your tacky wares is almost impossible.

Indy 97
article thumbnail

Unwind becomes the South Australian Games Association

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The games networking event, Unwind, has become the South Australian Games Association. This trade body aims to offer game makers presentations, playtesting nights, and promotion opportunites for local professionals.

article thumbnail

Best Way to Manage Continuous Integration Testing in 2024

Rocket Brush Studio

If you could create a safety net to protect your product’s user experience, would you? Is it even possible to prevent the possibility of consumers discovering bugs and defects after deployment, all while maintaining speed to market?

Bug 98
article thumbnail

Avoiding Bugs in Range-Based For-Loops with MISRA C++:2023®

Perforce

MISRA C++:2023 introduces a number of new rules. Among them, MISRA C++:2023 Rule 9.5.2 helps you avoid bugs in range-based for-loops. Read on to learn how this rule guards against undefined behavior.

Bug 81
article thumbnail

Corgi Race is Coming Soon

Indie DB

The greatest sport in the world will be coming to Steam with their brand new game Corgi Race! Later this year, players will be able to run their own stable, raise and train their corgi from a promising puppy to a legendary champion.

Racing 78
article thumbnail

Humble has raised over $250m for charity to date | News-in-brief

GamesIndustry.biz

Humble has raised more than $250 million in charity donations Read more

87
article thumbnail

Deterrence - Demo Update 1

Indie DB

An instant action real-time strategy, tower defense hybrid demo updates.

Demo 84
article thumbnail

The Making of Karateka Is Playable History

Game Wisdom

The Making of Karateka Is Playable History Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a video review of the making of karateka played with a press key provided by the developer. My interview with Digital Eclipse … The post The Making of Karateka Is Playable History appeared first on Game Wisdom.

article thumbnail

Why is it that custom clothes are often just a bit… off? Like they fit just a little big on the character, or don’t quite fold or (procedurally) animate well, or they look too simply textured compared to their own game. Where’s this uncanniness come from?

Ask a Game Dev

Humans are really intimately familiar with clothing because we've been wearing clothes our entire lives. We understand subconsciously how the different parts of clothes are supposed to fold, deform, and fall - so much so that when clothing doesn't do that, it sticks out to us as uncanny. These kind of expectations are similar to other things we're extremely familiar with - food, human movement, human anatomy (especially faces), and so on.

Texture 52
article thumbnail

Understanding The Popularity of Offshore Casinos in 2024

Game Wisdom

Understanding The Popularity of Offshore Casinos in 2024 Josh Bycer josh@game-wisdom.com Offshore casinos are becoming increasingly popular as gambling options for players in various regions, especially where other alternatives like regulated online casinos and brick-and-mortar establishments aren’t easily accessible. As we move deeper into 2024, these casinos are thriving despite the … The post Understanding The Popularity of Offshore Casinos in 2024 appeared first on Game Wisdom.

Games 52
article thumbnail

Navigating the Future of Gaming with Predictive Analytics

iXie gaming

The gaming sector is booming, with many players logging in daily to immerse themselves in battles against other players online. However, as this industry evolves, it has become more data-driven over time, with developers monitoring everything from in-game purchases to playtime. The emergence of predictive analytics is taking the gaming world to a new level as it aligns with the data-driven approach to game development.

Data 52
article thumbnail

Best Demos of Gamescom 2023 and Dreamhack Beyond Festivals

Game Wisdom

Best Demos of Gamescom 2023 and Dreamhack Beyond Festivals Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a showcase of my favorite demos from the dreamhack beyond and gamescom online showcases. 0:00 Intro 00:21 Mechinus 1:25 Stellar watch 2:55 Prison City 5:07 The Fall of Aether Station 7:00 Odinfall 8:27 Aestik 9:54 … The post Best Demos of Gamescom 2023 and Dreamhack Beyond Festivals appeared first on Game Wisdom.

Demo 52
article thumbnail

Fortifying the Gaming Realm: A Deep Dive into Game Security Testing 

iXie gaming

The gaming world has evolved significantly over the years. From the time when players played arcade games on Nintendo to the present times, where gamers can enjoy an immersive gaming experience rather than just playing, technology has played a critical role in gaming evolution. However, these great innovations in the gaming world introduce more sophisticated threats.

Data 52
article thumbnail

How Much Time It Will Take To Develop F2p Games

Artoon

Free-to-play games, also known as Virtual Money Games, have become a dominant […] The post How Much Time It Will Take To Develop F2p Games appeared first on Artoon Solutions.

article thumbnail

How to check TS bug like this in android build

Cocos

@zhangxm I know this type of bug is caused by some kind of promise code error without a catch() function. But which file / which line causes it ? How can i find it in my code. I have a lot of promise function so there is hard to check. This bug is from logcat on android btw.

Bug 52
article thumbnail

Benefits and Importance of Using TypeScript with React

Artoon

Are you looking to level up your ReactJS development skills? Look no […] The post Benefits and Importance of Using TypeScript with React appeared first on Artoon Solutions.

article thumbnail

Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means

Game Development News

Renaissance PR was acquired by 1SP Agency last week.

Media 64
article thumbnail

10 Essential Tools For Working With Node Releases

Artoon

If you’re a developer working with Node.js, you know how crucial it […] The post 10 Essential Tools For Working With Node Releases appeared first on Artoon Solutions.