Wed.Aug 14, 2024

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Korean devs report a burst of interest in single-player console and PC games

Game Developer

Developers at Pearl Abyss, Round8 Studio, Shift Up, and other studios say developers and players in the region want to break out of the free-to-play market.

Console 359
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The launch of Nairobbery leveraged a political revolution to highlight Kenyan talent

PreMortem.Games

Former banker turned game developer, Daniel Macharia , has always been passionate about sharing his knowledge. His journey began with a comprehensive 20-part YouTube tutorial series on developing his debut title, Wana Savana that learners could follow along. This passion for teaching led him to become a lecturer at the Africa Digital Media Institute (ADMI), where Nairobbery was first conceived and later launched.

Media 129
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Trending Sources

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Valve confirms ROG Ally, other handhelds are getting SteamOS support

Game Developer

The SteamOS will make its way to third-party handhelds, but Valve is still working on expanding the capabilities of it and the Steam Deck.

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What does Gamescom look like in a post-E3 world?

GamesIndustry.biz

Gamescom is more than just a week in Cologne. The world's biggest games show has expanded dramatically in recent years with the launch of satellite events in other markets; first with Gamescom Asia in Singapore, which debuted in 2021, and this year heading to Brazil with the first Gamescom Latam. The Cologne show already prided itself on being an international event, attracting companies and visitors from all over the world and representing different nations with the country pavilions found in t

Games 126
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Unity CEO says he's 'less focused' on generative AI

Game Developer

Like other CEOs, Matt Bromberg thinks genAI can be a boon to game development, but he isn't putting his full faith in the technology just yet.

AI 258
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New Steam rules blocks links within store page descriptions

GamesIndustry.biz

Valve is introducing new rules regarding store page descriptions on Steam, forbidding the inclusion of external links within the text. Developers will no longer be allow to link to other websites, including social media pages, with Valve emphasising that the latter are covered by the specific link fields already available. Store descriptions must also not link to other games on Steam, or use any embedded imagery that mimics Steam's UI or buttons, such as wishlist buttons.

Media 120
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Valve launches 'helpfulness system' for Steam user reviews

Game Developer

Joke user reviews are still approved, but Valve's new Steam system helps players learn what others actually think before buying a game.

Games 258

More Trending

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Vampire Survivors development sounds like an open source-fueled fever dream

Game Developer

According to Vampire Survivors creator Luca Galante, you can talk the success of Vampire Survivors up to open source tools and a bit of delirium.

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Baldur's Gate 3 wins Hugo Award

GamesIndustry.biz

Baldur's Gate 3 has won the award for Best Game or Interactive Work at the Hugo Awards. It is the second video game in history to do so, the first being Hades when the award was introduced in 2021 as a temporary category. The World Science Fiction Convention, who present the awards, voted to make it permanent last year as reported by PC Gamer.

PC 112
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Scottish Games Week skips 2024, promises late 2025 return

Game Developer

The industry's current issues and a lack of government support have put the annual Scottish event on ice, but next year's comeback is already underway.

Games 212
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Report: 81% of mobile developers working on new titles

GamesIndustry.biz

A new report by mobile game company Sandsoft says that 81% of mobile developers are working on a new title, while 83% have raised capital to develop, launch, or market a game. The Publisher Perception Report, made in partnership with Atomik Research, surveyed 454 developers across the USA, Spain, and France between June 4 and June 10, 2024. The majority of developers (47%) are testing a prototype, while 9% are at the soft launch stage.

Mobile 112
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Valve implementing new rules to 'refine' Steam store page written descriptions

Game Developer

'We have been seeing more and more store pages that are effectively advertisements for other store pages on Steam.

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The Sustainable Games Alliance wants the industry to "become sustainable"

GamesIndustry.biz

Games industry veterans have formed the Sustainable Games Alliance, a non-profit organisation dedicated to "helping the games industry become sustainable." Backed by noted industry professionals such as Unity Technologies founder David Helgason and Remedy co-founder Petri Järvilehto, Sustainable Games Alliance – which is overseen by managing director and co-founder Maria Wagner – is working to make games "the most sustainable form of entertainment on the planet" by creating acti

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Report: Amazon's New World, PlayStation games to headline video game anthology series

Game Developer

Prime Video is reportedly getting back in the video game adaptation business, this time with a show encompassing a variety of titles.

Games 209
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Amazon orders new animated video game anthology series, Secret Level

GamesIndustry.biz

Amazon Video is reportedly developing a new adult-animated anthology series based on video games called Secret Level. According to Deadline 's sources, the same team behind Amazon's Love, Death & Robots series has also signed up to create original short stories "set within the worlds of beloved video games, such as Amazon Games' New World, Spelunky, and unspecified "PlayStation titles.

Animation 107
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Payload Studios is laying off 25 percent of its workforce

Game Developer

The TerraTech developer said it has been impacted by the 'struggles affecting the wider games industry.

Studios 232
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Scottish Games Week hits "pause" for 2024

GamesIndustry.biz

Scottish Games Week has hit "pause" for 2024. Scotland's biggest B2B games event says it has cancelled this year's show due to "disruption across the video game ecosystem and political landscape in 2024." However, the event will return in October 2025 "with a larger, more diverse programme of events supporting the whole video games ecosystem.

Games 109
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Krafton leads $11.3 million investment into Eschatology Entertainment

Game Developer

The Cyprus-based studio will use the cash to develop a Souls-like shooter and establish a publishing team.

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Intel sells $1.18m stake in Arm

GamesIndustry.biz

Intel has sold its $1.18 million stake in British semiconductor company Arm. Disclosed in a regulatory filing , Intel reportedly raised an estimated $146.7 million from the sale based on Arm's average stock price between April and June, according to calculations by Reuters. Arm debuted on the Nasdaq Fund Network in September last year , ending its first day of trading at $63.59 following an IPO price of $51.

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Starting up and running your own outsourcing studio

Game Developer

A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio.

Studios 194
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Wedding Day release

Indie DB

As I reached adulthood, a village bully murdered me and abandoned my body in a temple. My fearful parents didn't seek revenge but, worried about my wandering spirit, arranged a ghostly marriage. This allowed me to rest peacefully in a suitor's ancestral.

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Eschatology Entertainment secures $11.3m in Series A funding round

GamesIndustry.biz

Eschatology Entertainment has raised $11.3 million in series A funding, led by Krafton. The funding round also included participation from GEM Capital and The Games Fund, both of which invested $4 million in the game studio in 2022 which supported initial development and hiring. This new investment will be used to help launch the release of its first title, a Souls-like first-person-shooter set in the apocalyptic Wild West.

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{Undefined} - Farming Released!

Indie DB

A sandbox survival game, set on life-sized voxel planets with realistic phyisics.

Sandbox 82
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Early Bird tickets available for AI and Games conference taking place in London this November

Game Development News

The inaugural AI and Games conference, set to take place on Friday 8th November 8th at Goldsmiths University in London, aims to gather around 200 experts in video game AI. Attendees will have the chance to learn, network, and exchange ideas on the latest trends and developments in the field.

AI 52
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Is Engine's Error?

Cocos

vanhaodev: [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener._onPreSolve [as _PreSolve] (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194831:13) at PhysicsContactListener.PreSolve (C:ProgramDatacocosedit

Engine 52
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Do you think you personally put out better games, better art, under pressure? Some people put out masterpieces that only took the shape they did because they were under harsh constraints, cheifly low dev time. How about you? And is there a dichotomy between comfort and pressure to product quality that you find interesting?

Ask a Game Dev

That's an excellent question. You may remember the term [ Decision Paralysis ] used before on this blog. It's when a decisionmaker is presented with so many choices that they refuse to make (or put off making) a choice out of fear of making a mistake. Decision Paralysis affects everyone, including game developers like me. We can get so wrapped up in finding the perfect solution that we never commit to any one, for fear of that's solution's drawbacks. even though any solution that we commit to wi

Dev 52
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Early Bird tickets available for AI and Games conference taking place in London this November

Game Development News

The inaugural AI and Games conference, set to take place on Friday 8th November 8th at Goldsmiths University in London, aims to gather around 200 experts in video game AI. Attendees will have the chance to learn, network, and exchange ideas on the latest trends and developments in the field.

AI 52
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2D Collider Trigger detection no need Rigibody2D?

Cocos

it have been changed to 3.8.x, so in 3.8.x not only needs collider component but also rigidbody component, and you can change it by refering link: Is Engine's Error? - #11 by Tom_k. BTW, we have built a issue( collide Events needs rigidbody in Cocos 3.8x but dont need in Cocos 3.7.4 · Issue #17541 · cocos/cocos-engine · GitHub ) to address it.

Engine 40
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Airship Interactive takes centre stage as the Headline Sponsor for Women in Games Awards 2024.

Game Development News

The MCV/Develop Women in Games Awards has announced that Airship Interactive is the headline sponsor for the 2024 event. Airship offer full end-to-end games art and implementation services to leading international game developers and AAA studios.

AAA 52
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2D Collider Trigger detection no need Rigibody2D?

Cocos

I’m pretty sure that both the trigger and the object being detected both have to have a rigid body in order for the box to the engine to identify it. If you need the trigger to not have collisions, then it can be at a “sensor“ which should be a checkbox. If you need the thing that’s been detected to not be affected by physics then you could make it “static“ and then keep moving it via whatever input you have.

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Spine with multiple json files

Cocos

In Cocos Creator 3.8.3, I have a spine asset which consist of one spine.atlas file, one spine.png file and multiple json files like spine1.json, spine2.json and spine3.json. I am encountering error when importing the spine asset due to cocos editor tries to find spine1.atlas, spine2.atlas and spine3.atlas. I was able to do this in cocos 2.4 by altering spine-meta.js in the engine but I wasn’t able to locate the same file or its counterpart in 3.8.3.

Asset 40
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Set default material for Mesh

Cocos

I am using cocos2d-x v3.17.x js. After converting the Maya exported model to.c3t I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR and set the color as I want?

Mesh 40
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Using Cocos Creator engine in an existing Cocos2d-x project

Cocos

Hello, I have an existing Cocos2d-x project built with Cocos2d-x 3.10. Is there a way to use the new Cocos Creator 3.8.4 engine in my existing project?

Engine 40
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[[Share]Mini-Games On YouTube Playables

Cocos

Continuing the discussion from [Share]Mini-Games On YouTube Playables Created with Cocos Creator:

Games 40