Tue.Oct 01, 2024

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Blizzard's workplace culture seemed destined for chaos from day one

Game Developer

The new book Play Nice: The Rise, Fall, and Future of Blizzard Entertainment sheds light on how Blizzard's road to success was shaped by a chaotic workplace culture.

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"We don't want to just replicate successful games": Behind Krafton's acquisition of Tango Gameworks

GamesIndustry.biz

South Korean publisher Krafton became the unlikely saviour of Japanese developer Tango Gameworks in August , following Microsoft's sudden decision to shutter the studio a few months earlier.

Studios 145
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Epic Games will reduce royalty fees for devs with simultaneous EGS launches

Game Developer

Making a game in Unreal Engine? Epic will let you pay a discounted 3.5 percent in royalty fees, provided your game hits its store alongside (or before) other storefronts.

Dev 250
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PlayStation says full-screen PS5 dash advertisements were caused by a "tech error"

GamesIndustry.biz

Sony says that full-screen-sized promotional materials that appeared on PS5 dashboards following its latest update were added in "error" and have now been removed.

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Microsoft discontinues Hololens 2 with no successor in sight

Game Developer

Microsoft calls it quits on mixed reality hardware after the Hololens 2's five-year run, but will continue to support the headset until the end of 2027.

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Sharkmob London faces layoffs after game cancelled

GamesIndustry.biz

Sharkmob is facing layoffs at its London studio after cancelling one of the games it had in development, with an unknown number of jobs now at risk.

Games 143
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Hi-Rez Studios lays off staff to 'ensure' Smite 2's long-term success

Game Developer

Several teams across Hi-Rez and its subsidiaries have been impacted by layoffs as the company puts more weight behind Smite 2's development.

Studios 258

More Trending

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Devolver Digital launches publishing label Big Fan Games for licensed games

Game Developer

Big Fan wants to help indie studios bring non-game properties like comics and TV shows to the medium and make a name for delivering 'quality adaptations.

Indy 245
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Devolver launches Big Fan Games, a publishing label dedicated to movie, TV and comic book adaptations

GamesIndustry.biz

Devolver Digital has formed a new games publishing label devoted to indie games that are based on movie, TV, comic book and other entertainment IP.

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New publisher Shoreline Games launches for indie, subculture-driven games

Game Developer

The new publisher is geared toward indie games based on systems and with the potential to foster passionate communities.

Indy 245
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Epic Games lowers royalty fee for games released simultaneously on Epic Games Store

GamesIndustry.biz

Epic Games will drop its royalty fees from 5% to 3.5% for developers that release eligible Unreal Engine games on Epic Games Stores at the same time as other mobile, console, or PC platforms.

Games 122
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Don't create characters that can't be cast in plastic: The do's and don'ts of IP development

Game Developer

A guide on developing intellectual property (IP) for cross-media franchises in the GameDev industry.

Media 259
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Revolutionizing Cloud Gaming and Graphics Rendering with NVIDIA GDN

Nvidia

Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or. Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or console—that is, until the advent of GeForce NOW and cloud gaming.

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Report: VR studio XR Games placing 72 employees at 'risk of redundancy'

Game Developer

The Hitman 3 VR: Reloaded developer has reportedly sanctioned 'large-scale restructuring.

Studios 236
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Simplify and Scale AI-Powered MetaHuman Deployment with NVIDIA ACE and Unreal Engine 5

Nvidia

At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters. At Unreal Fest 2024, NVIDIA released new Unreal Engine 5 on-device plugins for NVIDIA ACE, making it easier to build and deploy AI-powered MetaHuman characters on Windows PCs. ACE is a suite of digital human technologies that provide speech, intelligence, and animation powered by generative AI.

AI 92
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Epic is letting parents restrict and track playtime in Fortnite and UEFN

Game Developer

Parents and guardians can leverage two new features to keep tabs on their kids.

Feature 218
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EA vets open new studio The Three Thousands in Melbourne

GamesIndustry.biz

New development studio The Three Thousands has opened in Melbourne, led by EA veterans Joseph Donoghue, Nikhil Kurian, and Benjamin Dawe.

Studios 114
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Dying Light: The Beast reflects Techland's passion for games players will finish

Game Developer

Players don't finish games. Dying Light The Beast aims to beat the odds.

Games 198
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Hi-Rez Studios to cut an unspecified number of jobs in "difficult but necessary change"

GamesIndustry.biz

As part of an "internal reorganisation and reprioritisation," Hi-Rez Studios is "laying off some team members across Hi-Rez.

Studios 109
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RISE OF DEADS released

Indie DB

RISE OF DEADS; is a journey of a girl seeking for life to survive in a world that After six months of spreading a virus the entire world collapsed only few communities remained where all fights for live which every resource matters , the player will.

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Xbox Research expands to work with developers

GamesIndustry.biz

Xbox Research has expanded to include developers and to partner with product teams to provide data insights to improve its tools and services.

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Unreal Engine 5.5 Preview

Game From Scratch

GameFromScratch.com Unreal Engine 5.5 Preview Unreal Engine 5.5 preview was just announced at Unreal Fest Seattle 2024 and it is packed with exciting new features. Unfortunately there are no release notes or announcement blog available right now, so our coverage is entirely in the video below. Unreal Engine 5.5 preview is available for download today […] The post Unreal Engine 5.5 Preview appeared first on GameFromScratch.com.

Engine 67
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UK-based VR studio XR Games' "massive restructuring" reportedly puts dozens of jobs at risk

GamesIndustry.biz

XR Games has reportedly notified dozens of staff that jobs are at risk following a "massive restructuring.

Studios 116
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How Code Wizards load tested Heroic Labs’ Nakama to two million concurrent players with AWS

AWS Games

Many game developers struggle to build game backend systems that can scale for large numbers of players, especially during events like game launches where there can be very high and unpredictable amounts of traffic. Nakama, a game backend service from the company Heroic Labs (an AWS partner), aims to solve this problem. The Nakama platform runs in the cloud and automatically scales up or down to handle even the biggest multiplayer games.

Code 64
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Epic Games bolsters Fortnite and UEFN parental controls to monitor playtime and set time limits

GamesIndustry.biz

Epic Games is introducing two new parental controls to help parents better monitor their child's Fortnite and UEFN time: time limit controls and time reports.

Games 103
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Unreal October 2024 Asset Giveaway

Game From Scratch

GameFromScratch.com Unreal October 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for September 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and September is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal October 2024 Asset Giveaway appeared first on GameFromScratch.com.

Asset 62
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Crunchyroll alumni launch indie publisher Shorelines Games

GamesIndustry.biz

New indie publisher Shoreline Games just launched, also unveiling its portfolio for early 2025.

Indy 114
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Ipad browser safari can not play sound

Cocos

I just created a simple project, added an audio source to a node and set it to autoplay, it play well on desktop browser after click, but it doesn’t play on iPad Safari even though I’ve touched the screen multiple times.

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CGS Launches GameChanger: In-Studio Film & Games Training Programs

CG Spectrum

CG Spectrum is set to embark on a promising new chapter in education with the launch of GameChanger Academy , a groundbreaking visual effects (VFX), games, and animation training program based in Melbourne backed by the Victorian Government and delivered in partnership with VicScreen. Minister for Creative Industries Colin Brooks announced the news yesterday with the academy set to open in 2025.

Film 52
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Ipad browser safari can not play sound

Cocos

I just created a simple project, added an audio source to a node and set it to autoplay, it play well on desktop browser after click, but it doesn’t play on iPad Safari even though I’ve touched the screen multiple times.

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Two Amazing Action Games to Play

Game Wisdom

Two Amazing Action Games to Play Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" My latest double review is up for today with Phantom Abyss and Go Mecha Ball, two great action-filled games. Both played with press keys. … The post Two Amazing Action Games to Play appeared first on Game Wisdom.

Games 52
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Integrating real-time ray tracing in MOBA games: enhancements for PC and console gamers

Juego Studio

If you talk to passionate gamers, they will tell you how much more exciting the new breed of games is - they might report an adrenaline rush, eyes widening, and being on the edge – all thanks to the absolute lifelike visual imagery they see on the screen.

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Instant Withdrawal vs. Delayed Payments: What Gamers Prefer

Game Wisdom

Instant Withdrawal vs. Delayed Payments: What Gamers Prefer Josh Bycer josh@game-wisdom.com With each passing year, online gambling is progressing and so are the players’ preferences. More speed and efficiency are demanded in withdrawal options. An instant withdrawal casino has gained much momentum whereby the players can have instant access to their … The post Instant Withdrawal vs.

Games 52
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4 x Reasons Why Squad Busters Suffers While Brawl Stars Soars

Deconstructor of Fun

Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. Another Squad Busters post? Why? In July our analysis ( Squad Busters One Month Later: Down, But Not Out ) was very much focused on reviewing the game’s extremely risky go-to-market strategy, which boldly dismissed Supercell’s meticulous process.

Mobile 52
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Multilanguage Support For Keyboard inputs?

Cocos

Hi, considering following code, how it’s possible to get actual character type instead of it’s code, regardless of keyboard language it always gives same key press code input.on(Input.EventType.KEY_DOWN, (event: EventKeyboard)=>{ console.log("event.keyCode: ", event.keyCode); //65 on keyA press }, this); but following code works as per the keyboard language character typed and returns the actual character typed document.addEventListener('keydown', function(event) { console.l

Code 52
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Microsoft discontinues HoloLens 2, no replacement planned

GamesIndustry.biz

Microsoft has confirmed it will stop manufacturing the HoloLens 2 at the end of 2028.

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Spine with multiple json files

Cocos

I am just aware this approach doesn’t work on native Android build. It will cause the game crash in cocos ver 3.8.3 spine-cocos2dx.cpp:110: virtual void spine::Cocos2dTextureLoader::load(spine::AtlasPage &, const spine::String &): assertion "(texture)!=(nullptr)" failed Do your team aware of this issue @Tom_k ?

Texture 52