Deep Dive: Cooking up a palatable food prep experience in Fruitbus
Game Developer
JUNE 4, 2024
'It is the feeling of cooking that is important, not the preciseness of the simulation.
Game Developer
JUNE 4, 2024
'It is the feeling of cooking that is important, not the preciseness of the simulation.
GamesIndustry.biz
JUNE 4, 2024
Avalanche Studios Group has announced the closure of its Montreal and New York studios, resulting in layoffs for 50 employees. In a statement shared on its website , the developer said the shuttering of these offices was "necessary to ensure a stable and sustainable future for the company." "Our focus is now on supporting [those affected] through this challenging time," it continued.
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Game Developer
JUNE 4, 2024
Sony Interactive Entertainment has a new corporate structure and two CEOs, but how will that impact its developers?
GamesIndustry.biz
JUNE 4, 2024
Sega's popular Like A Dragon series is the latest video games franchise to get a live action adaptation, with a six-part show heading to Amazon Prime Video later this year. Variety reported that the series is being produced by The Fool, and will be directed by director Take Masaharu and Takimoto Kengo. Kamen Rider actor Takeuchi Ryoma has been cast as the games' main hero, Kiryu Kazuma.
Game Developer
JUNE 4, 2024
The TV show will mark Like a Dragon's first foray into live-action since its 2007 film.
Nvidia
JUNE 4, 2024
NVIDIA JetPack SDK powers NVIDIA Jetson modules, offering a comprehensive solution for building end-to-end accelerated AI applications. JetPack 6 expands the. NVIDIA JetPack SDK powers NVIDIA Jetson modules, offering a comprehensive solution for building end-to-end accelerated AI applications. JetPack 6 expands the Jetson platform’s flexibility and scalability with microservices and a host of new features.
Game Developer
JUNE 4, 2024
June has barely begun, and a second set of layoffs have taken place at Dead by Daylight studio Behaviour.
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Game Developer
JUNE 4, 2024
The Lords of the Fallen studio has made significant layoffs in 2024 but has a robust production slate.
GamesIndustry.biz
JUNE 4, 2024
Behaviour Interactive will lay off up to 95 staff, 70 of them in its Montreal office, the company announced. In a press release, the company announced "structural changes" to pursue a "clarified vision," which has led it to its decision to make staff redundant. The studio shared its growth trajectory from 575 to 1,300 employees over the past five years, saying it expanded following the industry's remarkable growth.
Game Developer
JUNE 4, 2024
A surprise Early Access released turned Supergiant's sequel into a big hit for Valve's handheld.
GamesIndustry.biz
JUNE 4, 2024
Wildermyth developer Worldwalker Games will be on a hiatus for the foreseeable future. In a post shared on social media , the studio's co-owner Nate Austin shared that active development on the 2021 RPG is now complete and players shouldn't expect new content. The team will continue supporting Wildermyth with bug fixes, and the console port is still on the cards.
Game Development News
JUNE 4, 2024
CI Games has announced the appointment of Tom O’Connor as Senior Vice President of Development. O’Connor’s most recent role was at Tencent Games, where he served as Senior Director of Production.
GamesIndustry.biz
JUNE 4, 2024
While video game merchandise typically tends to centre around figures, apparel, and collector's items, there's an increasing demand for video game music – to the point where there are well established games-centric labels such as Laced Records. Laced was founded by CEO Danny Kelleher in 2015, and has since worked on almost 80 IPs across 250 releases, with clients including Devolver, Bethesda, Capcom, Sega, Ubisoft, and Bandai Namco.
Nvidia
JUNE 4, 2024
NVIDIA ACE—a suite of technologies bringing digital humans to life with generative AI—is now generally available for developers. Packaged as NVIDIA NIMs, NVIDIA ACE—a suite of technologies bringing digital humans to life with generative AI—is now generally available for developers. Packaged as NVIDIA NIMs, these inference microservices enable developers to deliver high-quality natural language understanding, speech synthesis, and facial animation for gaming, customer service, healthcare, and mor
GamesIndustry.biz
JUNE 4, 2024
The direct-to-consumer payment landscape for mobile game developers is changing. Rapidly. Courts and regulators in both the EU and the US have taken issue with Google and Apple's app store monopolies, which means in the near future, mobile game developers may no longer have to mandatorily surrender a 30% cut on all in-game purchases. Traditionally, selling in-game items or virtual currency through an external webshop has generally been allowed without additional fees by Apple and Google, so long
Indie DB
JUNE 4, 2024
I'm thrilled to share exciting updates about my journey with Vranygrai this past month. I won awards at the Game Pitch Arena (Anifilm Festival) and Digital Dragons Conference, boosting my motivation. At Digital Dragons, I revealed a gameplay video, now.
GamesIndustry.biz
JUNE 4, 2024
The Believer Company has today released its internal development tool Friendshipper as an open-source project. The studio was founded by veterans from Riot Games and is currently working on a next-generation open-world multiplayer game. Friendshipper is a development tool that the team has been using to improve how efficiently they build this game, such as faster implementation of bug fixes during playtests.
Game From Scratch
JUNE 4, 2024
GameFromScratch.com Unreal June 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for June 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and June is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal June 2024 Asset Giveaway appeared first on GameFromScratch.com.
CG Spectrum
JUNE 4, 2024
We spoke with recent graduate, Sai Usha Poojitha Mannuru, about her time studying Concept Art & Digital Illustration Foundations at CG Spectrum. She chose the one-on-one mentorship option and was paired with award-winning artist Tyler James (Blizzard, Wizards of the Coast, Fantasy Flight Games). Sai now works as a 2D concept artist and digital illustrator at Eitri Studio!
Cocos
JUNE 4, 2024
The game introduction project adopts frame synchronization for implementation. The advantage of frame synchronization compared to state synchronization is that it has low traffic consumption, can achieve detailed control and a sense of impact, and naturally supports video playback, making it suitable for MOBA games. MOBA real-time PK adopts backend Java+netty+protoc, and frontend Cocos Creator 3.8.2.
Ask a Game Dev
JUNE 4, 2024
Sure. When designing a puzzle, a designer must think of the process by which the player interacts with them. Specifically, there are four steps: The player sees and recognizes the puzzle goal The player discovers the clues/objects needed to solve the goal The player associates the relationship of the clues with the puzzle and each other and works out potential solutions The player solves the puzzle with the proper solution The designer must make it clear to the player what is happening and what
Cocos
JUNE 4, 2024
The game introduction project adopts frame synchronization for implementation. The advantage of frame synchronization compared to state synchronization is that it has low traffic consumption, can achieve detailed control and a sense of impact, and naturally supports video playback, making it suitable for MOBA games. MOBA real-time PK adopts backend Java+netty+protoc, and frontend Cocos Creator 3.8.2.
Game Development News
JUNE 4, 2024
Koei Tecmo is one of the biggest video game companies in Japan, and the games it creates have been popular with players around the world for decades.
Cocos
JUNE 4, 2024
I’m having problems This happens a lot when I open the browser in version 2.4.6, I don’t know if any pro has encountered this problem, can you help me?
Game Development News
JUNE 4, 2024
Smart distribution platform VaultN.com is thrilled to announce a strategic partnership with renowned British video game publisher and developer Team17. By partnering with VaultN, Team17 gains access to several key benefits to streamline digital distribution of its product catalogue.
Cocos
JUNE 4, 2024
Because according to this binding = 11 will cause issue in the 3.8.
Logic Simplified
JUNE 4, 2024
What is an Accessible Website? As per Zippia.com 43.6% of websites are custom-built with CMS, according to usage statistics in 2022. A CMS can make your website more efficient, flexible, and user-friendly. But did you know that a CMS can also affect the accessibility of your website? When you run an e-commerce or web development business, it is important to attract as many visitors as possible to your website and ensure business success.
Cocos
JUNE 4, 2024
I have a question related to shaders. I created a game in which I added a shader; it works fine in web mobile and Android, but in iOS it gives an error during rendering. How to solve this issue version-3.8.2 17:49:37 [ERROR]: [ERROR] file /Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/native/cocos/renderer/gfx-metal/MTLCommandBuffer.mm: line 904 17:49:37 [ERROR]: Sampler binding cc_spriteTexture at set 2 binding 12 is not bounded.
Game Development News
JUNE 4, 2024
Jingle Jam has announced the eight partner charities that will benefit from money raised during Jingle Jam 2024.
Cocos
JUNE 4, 2024
UnGamer: I have changed layout(set = 2, binding =12) uniform sampler2D cc_spriteTexture; why did you change the layout of cc_spriteTexture ? the cc_spriteTexture is an internal sampler used by 2d render pipeline when rendering a sprite. please keep it as the origin.
Starloop Studios
JUNE 4, 2024
Balancing performance and impressive game VFX in mobile titles is a tall task, but possible to achieve. Mobile games have come a long way in terms of their hardware capabilities and ability to run high-end games, but they still require extensive fine-tuning to balance performance with game VFX, more so than other [.] The post Mobile Game VFX: Techniques for Optimizing Performance and Visuals appeared first on Starloop Studios.
Cocos
JUNE 4, 2024
Hi there, I’ve been working on AdMob plugin for hours, and after a few hours, I could build integrated project with AdMob on Android Studio. But now I don’t know how to use it! I can’t find any references. I’ve found RewardedAdClient but after calling load() and show() nothing will happen.
Artoon
JUNE 4, 2024
Summary: In this article, various effective methods of monetizing games are explored. […] The post How to Generate Revenue From Game Monetization Strategies? (2024) appeared first on Artoon Solutions.
Cocos
JUNE 4, 2024
Hi. I’ m using Cocos Creator version 3.8.2 currently. I imported assets packages exported by Cocos Creator version 3.4.2. And scene and code work fine in play mode. However, sometimes the editor show this error after editing source code (after displaying ‘script compilation in progress’ at bottom right of the editor). Error: [Scene] component already added at error (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.
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