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The So-Fu program will help Japanese indie devs with product management, teach them more about game development, and how to pitch their projects to stakeholders.
Sign up for the GI Daily here to get the biggest news straight to your inbox Prytania Media has closed down the Crop Circle Games development studio. As reported by GameDeveloper , the news comes as the parent company confirmed its closure to staff.
I want to tell you what I can say for sure about the value of VR and social gaming right now, not based on our playbook or brand positioning or Mighty Coconut’s ROI strategy for investors, but based on what we hear from Walkabout Mini Golf’s players.
Sign up for the GI Daily here to get the biggest news straight to your inbox Signs of an esports downturn emerged over a year ago. Throughout the boom years of the 2010s, investors had pumped millions into team organisations and other entities, dazzled by the bright lights of competitive gaming, the stadiums filled with roaring fans, the professional players with significant followings and the bombastic headlines boasting of million-dollar prize pools.
Sign up for the GI Daily here to get the biggest news straight to your inbox Call of Duty Warzone: Mobile has hit $1.4 million in consumer spending within four days after launching worldwide. As reported by PocketGamer.biz , per AppMagic data estimates, the shooter has reached $2.2 million in lifetime revenue.
In a global tech industry riddled with challenges such as gender and ethnic inequalities, Evans Ndambuki Kiragu’s story, and one woman’s influence, Mrs. Weru stands out as a beacon of hope. It is a testament to the transformative power of mentorship. Reflecting on her impact, Kiragu acknowledges, “I am forever grateful to her. Today, we’re all either working in computing or have a solid understanding of it.
In a global tech industry riddled with challenges such as gender and ethnic inequalities, Evans Ndambuki Kiragu’s story, and one woman’s influence, Mrs. Weru stands out as a beacon of hope. It is a testament to the transformative power of mentorship. Reflecting on her impact, Kiragu acknowledges, “I am forever grateful to her. Today, we’re all either working in computing or have a solid understanding of it.
Sign up for the GI Daily here to get the biggest news straight to your inbox The latest GamesIndustry.biz Microcast is available to download or watch now, and dives into some of the biggest conversations around the business of video games from the past week. Chris Dring returns from San Francisco to bring us a better sense of the mood at GDC 2024 and how it reflects what's happening in the industry, as well as some of the more interesting things he learned around the conference.
Toys for Bob has reportedly signed a deal with Microsoft after parting ways with the firm last month. According to Windows Central , the studio has finalised an agreement with Xbox to fund its next title as an independent studio. The Crash Bandicoot and Spyro developer previously clarified that it was looking to explore "a possible partnership" with its former parent company in a post on the company's website in February.
The executive team of Bidstack have bought back the in-game advertising platform from investors and shareholders. In a post shared on LinkedIn , it clarified that all contracts of UK and European-based staff will continue, as will client relationships. Last October, Bidstack experienced the collapse of a £2.4 million loan agreement with investor Iderto, as reported by Share Cast.
We’ve been a fully remote team since the very beginning, back in 2017, and we’ve discovered numerous benefits that can make the remote work experience not only effective but also enjoyable.
Sign up for the GI Daily here to get the biggest news straight to your inbox Japan's Ministry of Economy, Trade and Industry has unveiled the So-Fu project , an accelerator program for indie game developers. The program aims to provide applicants with mentorship, expenses support, and business connections.
The “who hasn’t dreamt of having a real conversation with an NPC” discourse should remind us of the famed “who hasn’t dreamt of living inside their game” discussions we’ve had about VR in the 2010s. It’s a technologist's dream, but not something anyone will use.
DEAD MAN’S HAND: Card Roulette Action Announced by Black Garden Studios, Set to Launch During 2024 Solar Eclipse at High Noon Black Garden Studios, Creators of Necrofugitive, Announce A Brand New Multiplayer Title that Mixes Card Games and Russian.
Brian Wilson discusses the thought processes that went into creating a surreal mixture of 3D forest exploration and brutal 2D platforming, as well as how those connect to a book on DDT by Rachel Carson.
GameFromScratch.com Balatro Made with Love… Love2D That is Last year the breakout indie smash hit was Vampire Survivor, which was created using the Phaser HTML5 framework. So far in 2024 the indie smash breakout hit appears to be Balatro, a roguelike deck builder based on poker. Once again this hit game wasn’t created using one of the most […] The post Balatro Made with Love… Love2D That is appeared first on GameFromScratch.com.
That entirely depends on the team, the game, and the audience size. A 0.1% crash for a game with millions of players is still tens of thousands of crashes daily. Sending such reports generally helps (especially if you can add more context to what happened), but not always - in maintenance mode games, for example, there's often no one on the other end to read the report.
FPS and TPS share common ground as shooting games, focusing on aiming and target selection as core gameplay. These form the basis for player engagement and strategy, setting the stage for further exploration of their differences.
hi @daisyH @stringwizard5 i think old devices have problem with webgl. Old post here: WebGL doesn't work properly on Chrome in some Android 6/7 devices Cocos Creator Is this still happening? Does it happens with all Creator versions or just 1.5? Edit: its happening to me in a small project created with 1.5. No issues with a game developed with 1.3.
Indie Game Showcase 191 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Our Weekly showcases look at the many indie games we play here on the channel. If you would like to submit a game for a future one please reach out. 0:00 Intro 00:14 The Pinball Wizard 2:40 … The post Indie Game Showcase 191 appeared first on Game Wisdom.
The gaming world has evolved significantly over the years. As this evolution continues, there has been a significant increase in competition. This has resulted in game developers embracing advanced and innovative technologies to maximize player acquisition and retention and stand out. One of the key solutions that developers have integrated to serve their players better is behavior analytics.
Assuming you’re using the latest versions of GLSL, you can get texture size with the “textureSize()” Example code here… uniform sampler2D myTexture; // Uniform for the texture void main() { //Note: if you don’t specify a LOD, glsl will default to 0 automatically ivec2 texSize = textureSize(myTexture, 0); // Get size of the texture at LOD 0 int width = texSize.x; // Width of the texture int height = texSize.
Hey all, I’m back with another film from the 90’s for this week’s Movie Monday. It’s FernGully: The Last Rainforest. Plot: The plot is pretty blatantly advocating environmental responsibility, but it doesn’t get too preachy. In fact, that was one of the goals according to the producer Wayne Young. So, the basic plot deals with the animal residents of a forest called FernGully that is visited by a logging company, and things go to hell in a handbasket because the plot needed it.
What are the height and width dimensions of the images? Some older android devices don’t support images above a certain resolution… Also, fun fact, I don’t believe any current version of chrome or firefox can support anything above 3k (or maybe it’s 2k, I forget) A while back we had a similar issue to what you’re experiencing and it turned out to be image size… one of our artists had made a texture atlas that was only a few hundred pixels high, but was over 3000 pixels wide… Chrome browsers didn
In this comprehensive guide, we’ve curated the top 16 WordPress website design […] The post Top 16 WordPress Website Design Companies in USA appeared first on Artoon Solutions.
Yeah, we don’t actually have to terminate statements… some of the engineers on my team do it for readability… but, if you do, use “;” or don’t put anything at all. The “.” after a number is to either specify a floating value or to signify that it is “.0” … nothing follows. Your periods that didn’t throw an error were immediately after an integer… so the computer read it as “.0” Ex. if you had let mynumber = 1. the computer would read it as 1.0… but when you put the decimal point after the parent
Sign up for the GI Daily here to get the biggest news straight to your inbox The European Commission is investigating Google, Meta, and Apple for possible infringements of the Digital Markets Act (DMA). While all three are being investigated, the tech firms are being probed for different potential circumvention measures of the regulation.
If anybody could provide me some insight into some of this I would be very grateful. Apologize in advance that I don’t have more information about the problem… I’m having a hard time recreating it. Here is what I know, somebody from our team is trying to make an animation. I created a prefab for them to workout of so that they can send up prefab changes without touching or altering the main scene file.
I am using cocos creator 3.7.2. When you create an extension and press a button in a new panel, you want to use the prefab uuid in the editor to add it to the Hierarchy. await Editor.Message.request(‘scene’, ‘create-node’, { assetUuid: uuid }); A problem arises. It is created well in Hierarchy, but there is an issue where the inspector information of the original prefab is missing.
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