September, 2024

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Report: Annapurna Interactive collapse followed years of infighting by top execs

Game Developer

The game division's upper management reportedly kept going over and against each other, and Annapurna Interactive's staff were helpless to watch it happen.

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Final Fantasy's sales crisis is also an identity crisis | Opinion

GamesIndustry.biz

The news that Square Enix considers its two major Final Fantasy titles in the past year – Final Fantasy 16 and Final Fantasy 7 Rebirth – to have missed their sales targets won't be a surprise to many people in the industry. On the contrary, this outcome was so predictable that it's provoked all manner of exaggerated eye-rolling.

Fantasy 145
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Waiting For Godot 4.4

Game From Scratch

GameFromScratch.com Waiting For Godot 4.4 Just over a month ago Godot 4.3 was released so now of course it is time for us to start waiting for Godot… Godot 4.4 that is. There have been two Godot 4.4 Dev releases, these releases are essentially pre-Beta versions and are certainly not considered for use in production. […] The post Waiting For Godot 4.4 appeared first on GameFromScratch.com.

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Advanced PC game development techniques & technologies

Juego Studio

As developers strive to push the boundaries of immersive gameplay, innovative techniques are emerging that offer unprecedented levels of realism, interactivity, and player engagement.

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My Final Fantasy 16 Review

Keith Burgun

Over the last few years, I have went through a lot of the Final Fantasy series. I have recently beat 5, 9, 10, 13, 13-2, Remake and Rebirth (which I reviewed here), and I also played a lot of almost every other non-MMO mainline entry in the series (in the distant past I have also beaten final fantasies 1, 4, 6, and 7), plus direct sequels. Between that and the fact that I’m a game designer, and one who is also working on my own RPG, I feel like I’m in a pretty good position to give s

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Xpiratez Is a Mega, Megamod

Game Wisdom

Xpiratez Is a Mega, Megamod Josh Bycer josh@game-wisdom.com In my last post talking about one of the largest mega-mods for X-Com , I mentioned that the X-Com Files is one of the two biggest out there, well, it’s time to talk about the other one on the list. … The post Xpiratez Is a Mega, Megamod appeared first on Game Wisdom.

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Exclusive: Unity is killing its controversial Runtime Fee

Game Developer

The company is reverting to a seat-based subscription model, but will be increasing the price of Unity Pro and Unity Enterprise in January 2025.

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How Much Does It Cost To Develop a 2D Online Teen Patti Mobile Game App?

Logic Simplified

This post was originally published on [ 22-06-2021 ] and has been updated on [ 30-09-2024 ] to reflect new information and insights. Smartphones are as much a tool for entertainment as they are for communication, and mobile games rule the roost for keeping users entertained. This is a win-win for both players as well as game app developers , because good game apps are forever in demand.

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Unreal to Godot – Amazing New Exporter Tool

Game From Scratch

GameFromScratch.com Unreal to Godot – Amazing New Exporter Tool There is a powerful new tool for Godot Engine game developers, called appropriately enough Unreal to Godot Exporter. I covered the authors previous tool Unreal to Unity (available on Unity asset store here) and it was by far the best way to get assets from Unreal Engine to Unity. I […] The post Unreal to Godot – Amazing New Exporter Tool appeared first on GameFromScratch.com.

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[From the industry] Hub and Spoke Games launches to provide biz dev services

Game Development News

A new specialist games industry business development agency has been launched by industry veteran Chris Buckley. Hub and Spoke Games will offer expert experience, knowledge, services, and sales within the external development (exdev/outsourcing/WFH), cinematics, QA, localisation, audio, game scouting, publishing, PR/marketing, B2B events and advertising industries.

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Does Starcraft’s 2 Strategy Design Still Succeed?

Game Wisdom

Does Starcraft’s 2 Strategy Design Still Succeed? Josh Bycer josh@game-wisdom.com It would stand to reason that if I played through all the Command & Conquer games while researching my RTS book, I would have to check out the other “tiny” competitor of StarCraft. While I didn’t have the time … The post Does Starcraft’s 2 Strategy Design Still Succeed?

Games 104
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'This was essentially a two-week long DDoS attack': Game UI Database slowdown caused by relentless OpenAI scraping

Game Developer

The free repository relaunched a few weeks ago to provide 'the ultimate reference tool for game designers.' Then OpenAI came knocking.

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The Minecraft studio and Minecraft YouTuber looking to transform sandbox gaming

GamesIndustry.biz

When I heard that Joseph Garrett, aka the Minecraft YouTuber known as Stampy, was 'joining' 4J Studios to work on a new game, I dismissed it as a bit of a marketing stunt.

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Godot 3.6 finally released!

Mircosoft Game Dev

After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more.

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The Unity Run-Time Fee Is Dead – Prices Increased

Game From Scratch

GameFromScratch.com The Unity Run-Time Fee Is Dead – Prices Increased Today, on exactly the one year anniversary of Unity’s biggest mistake, Unity have announced they are completely removing the maligned run-time fee. When first announced the fee was a massive overreach and caused a huge backlash within the Unity community that can still be felt to this day.

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Creative Ways to Teach Applied Math to Kids

Real Programming

Math is one of the most important, fundamental things kids can learn in school, but they’re not always rushing to their math class. Depending on how the concepts are framed, math can seem abstract, difficult, or boring. We all know that excited, engaged students are better learners, so how do we make students hungry to learn math? RP4K has a few ways to make our online math courses fun and exciting.

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Pirates VR update

Indie DB

1. "Island" location 2. Hold tight to the rope, pirate! do you feel that breeze?! 3. Perhaps you would like to admire the scenery: (screenshots) 4. By the way, do you know what we're gonna talk about next time?

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All of Annapurna Interactive has resigned

Game Developer

In a stunning turn of events appropriate for Hollywood, all workers and executives at Annapurna Interactive have resigned from the company.

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Oxford University study with PowerWash Simulator finds 72% feel happier while playing games

GamesIndustry.biz

A study conducted by the University of Oxford in collaboration with FuturLab and PowerWash Simulator has found that 72% of players were likely to experience an uplift in mood during play sessions.

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Top 10 Epic Technology Failure Examples That Shook the World

Rocket Brush Studio

Explore some of the most critical technology failures that disrupted industries, from the Microsoft global outage crashes to the Boeing 737 MAX. Learn key lessons from these epic failures to ensure your projects avoid similar pitfalls and succeed.

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Daily Missions in Puzzles: Why should we see them more often?

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.

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Our Next Game and Kickstarter. Avernum 4: Greed and Glory!

The Bottom Feeder

We’re back to Avernum, and we’ve got a ton of new ideas. While I mostly write stuff of general interest, there are times when I have to address posts more directly to my fans. This is one of those times. Let's get the basic PR out of the way: We have launched the Kickstarter for our next game, and we're thrilled to finally return to the world of Avernum!

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Paladin's Passage Port UE5 to Xbox & PS5

Indie DB

This article gives an overview of the process and challenges of porting our Unreal Engine 5 game from Windows (Steam) to Xbox Series X|S and PlayStation 5.

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Ubisoft employees in France called to strike over return-to-office mandate

Game Developer

French union STJV is calling for the strike and has also raised concerns over wages and 'appalling' conversations with management.

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Microsoft reportedly apologises to Jyamma Games following issues with Enotria Xbox certification

GamesIndustry.biz

Microsoft has reportedly apologised to Jyamma Games following claims the firm ignored the developer during the Xbox certification process of Enotria: The Last Song. In a Discord message seen by GamesIndustry.biz , Jyamma CEO Jacky Greco said Microsoft had contacted them after the developer announced on Monday that it would be delaying its Xbox launch indefinitely.

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Is Your Software Development Suffering? Try Seamless Testing

Rocket Brush Studio

This blog highlights the top 10 digital accessibility testing companies in the USA, focusing on their expertise in ensuring web and mobile applications comply with accessibility standards. It covers key services offered by each company, making it easier to choose the right partner.

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Ann Summers to support the MCV/DEVELOP Women in Games Awards

Game Development News

We are excited to announce our newest sponsor for the awards on the 26th of September.

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Godot Editor on the Meta Horizon Store

Mircosoft Game Dev

Introducing the Godot Editor for Meta Quest (Horizon OS) devices

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Project Helia - v0.3.1

Indie DB

A new version of Project Helia (the ambitious indie MMO) has been deployed! Unlike previous releases which have focused primarily on gameplay and mechanics, this release focuses on atmosphere. With drifting soundscapes, mysterious relays, and reworked.

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Godot founders had desperately hoped Unity wouldn't 'blow up'

Game Developer

Godot was a big winner when devs revolted against Unity's Runtime Fee—but its founders were worried about a surprise influx of users.

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The problem with PS5 Pro isn't the price tag | Opinion

GamesIndustry.biz

Every month on GamesIndustry.biz we publish data on the accessories market. It's part of our monthly charts reports. Now, these figures don't really get picked up elsewhere. Most other media outlets seem primarily interested in how the games are performing or which console is currently on top. But it's there, every month. And there is some fascinating insight to be gleaned from these numbers.

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Why Video Games Are Tough For Storytelling

The Bottom Feeder

Writing a video game with a good story is easy! Just have it be 20 hours of reading! Done and dusted! "Players will forgive your game for having a story as long as you allow them to ignore it." - Vogel's 2nd Law of Video Game Storytelling I recently wrote a blog post about writing good, clear stories that progress logically and make sense. It was based on a short, really good video by the guys who made South Park (and a bunch of other stuff).

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Games featuring paid loot boxes will soon receive a mandatory 'M' rating in Australia

Game Developer

The Australian Government doesn't want titles featuring "in-game purchases with an element of chance" being recommended to children under 15 years of age.

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Embracer confirms 4A Games and Zen Studios are going nowhere

Game Developer

The company has concluded the financial portion of its Saber Interactive divestment, but buyer Beacon Interactive has waived the option to purchase 4A Games and Zen Studios.

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Behaviour Interactive acquires Darkest Dungeon dev Red Hook Studios

Game Developer

Days after shutting down Midwinter's 'Project T' and closing the studio, Behaviour Interactive has acquired another studio.

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Unity wants fewer developers to park on older versions of the engine

Game Developer

Unity's move to "generational" updates is meant to help devs access engine improvements more often.

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Unity CEO Matt Bromberg says Runtime Fee reversal is part of bid to become 'a fundamentally different company'

Game Developer

Bromberg told Game Developer that Unity's Runtime Fee reversal is part of a bid to bring the company "back to where it began.