Why art tests fail artists and the game dev industry
Game Developer
OCTOBER 3, 2024
Art tests in game dev often harm diversity and fail to reflect real skills. It's time to rethink their use and adopt more inclusive hiring practices.
Game Developer
OCTOBER 3, 2024
Art tests in game dev often harm diversity and fail to reflect real skills. It's time to rethink their use and adopt more inclusive hiring practices.
PreMortem.Games
OCTOBER 7, 2024
FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons. “Don’t make a game for six years!” “Rebots came from a simple concept.
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GamesIndustry.biz
OCTOBER 24, 2024
The launch of Call of Duty: Black Ops 6 into Game Pass will hurt sales of the game, but will see millions of subscribers flock to Xbox's service, leading analysts say.
Game From Scratch
OCTOBER 21, 2024
GameFromScratch.com Huge Blender Add-On Giveaway & New QRemeshify Plugin A ton of free add-ons for Blender were just made available for free from developer Blenderesse. Most of the add-ons are implemented using Geometry Nodes and they include: In addition to the Blenderesse giveaway, there is a new completely free add-on QRemeshify which enables you to convert triangle meshes to […] The post Huge Blender Add-On Giveaway & New QRemeshify Plugin appeared first on GameFromScratch.com.
Deconstructor of Fun
OCTOBER 21, 2024
Let’s admit it—over the past three years, some of the most buzzworthy entertainment hasn’t come from traditional Hollywood blockbusters, but from gaming adaptations and transmedia storytelling. Games have now surpassed film, music, and publishing combined in market size and it’s clear: interactive storytelling has become king. To dissect this further, Mishka Katkoff sat down with the “OG of IPs and Transmedia” Peter Levin , to discuss the state of the industry, the role of gaming, and where thin
Keith Burgun
OCTOBER 23, 2024
Hi all! today I have a wide ranging conversation with Dr. Rachel Kowert , a researcher who studies the effects of games and also discusses a wide range of other pop culture topics, through her youtube channel Psychgeist. She’s written and contributed to a lot of books (including a Psychgeist series , spoken at numerous events including the United Nations and the United States Congress.
Game Developer
OCTOBER 15, 2024
The developer is conducting layoffs across its League of Legends team in prepartion for the 'next phase' of the (almost) 15-year-old MOBA.
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GamesIndustry.biz
OCTOBER 16, 2024
Gamescom Asia opened its doors to industry attendees in Singapore this morning, kickstarting the day with a fireside chat with former Sony Interactive Entertainment Worldwide Studios chairman Shawn Layden.
Game From Scratch
OCTOBER 7, 2024
GameFromScratch.com FlippedNormals 3D Sculpting & Character Mastery Humble Bundle There is a new Humble of interest to game developers (artists specifically), the Flipped Normals 3D Sculpting & Character Mastery Humble Bundle. This bundle is composed of courses and sculpting related asset backs from 3D marketplace FlippedNormals. As with most Humble Bundles this one is organized into tiers: 1$ Tier […] The post FlippedNormals 3D Sculpting & Character Mastery Humble Bundle appea
Deconstructor of Fun
OCTOBER 1, 2024
Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. Another Squad Busters post? Why? In July our analysis ( Squad Busters One Month Later: Down, But Not Out ) was very much focused on reviewing the game’s extremely risky go-to-market strategy, which boldly dismissed Supercell’s meticulous process.
Game Wisdom
OCTOBER 17, 2024
The Overdesign Trap Josh Bycer josh@game-wisdom.com I’ve played plenty of videogames at this point, and when it comes to originality in design, you can find that in the indie space, especially from first-time developers. The thought of being the first one to create X or take … The post The Overdesign Trap appeared first on Game Wisdom.
Game Developer
OCTOBER 22, 2024
Former employees of Phoenix Labs and Rumble Games say they were told to keep blockchain platform Forte Labs' purchase of their employers an absolute secret.
Perforce
OCTOBER 24, 2024
Perforce showcased static analysis solutions at the inaugural Embedded World North America conference! Learn more about the activities, sessions, and embedded software trending topics at this year's event.
GamesIndustry.biz
OCTOBER 18, 2024
It's just over a year since Microsoft shattered industry records with its $75 billion acquisition of Activision Blizzard – and next week, that eye-wateringly expensive deal will face its most important test yet.
Rocket Brush Studio
OCTOBER 23, 2024
Big data testing ensures accuracy and performance in handling massive datasets. Explore it’s essential automation tools and expert tips for successful implementation. Unlock the full potential of big data testing with QASource's comprehensive insights.
Indie DB
OCTOBER 31, 2024
"The Last Farmer" is not just a tale of survival; it's a journey of restoration. Amidst the sprawling deserts of a forgotten Texas, your farm becomes a symbol of hope and persistence.
CG Spectrum
OCTOBER 14, 2024
Bryan Bentley's worked at some of the coolest VFX companies including ILM Singapore and San Francisco, The Jim Henson Company and Rhythm & Hues where he's built up credits on films like Pacific Rim, Transformers 3 and 4, and award-winning movies Rango and The Golden Compass. He's also no stranger to teaching, holding professorships at higher education institutions In Hong Kong, Singapore and Poland.
Game Developer
OCTOBER 28, 2024
The country's 18-month program will provide current and future studio founders with money and guidance to run their teams and help grow out the German game industry.
Nvidia
OCTOBER 1, 2024
Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or. Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or console—that is, until the advent of GeForce NOW and cloud gaming.
GamesIndustry.biz
OCTOBER 4, 2024
As hints about the sales numbers for Star Wars Outlaws have trickled out through various different data tracking agencies, the depth of the crisis that has engulfed Ubisoft is slowly becoming clear.
Deconstructor of Fun
OCTOBER 7, 2024
Many in the gaming community may still be unaware of the massive shifts happening in Saudi Arabia, a country that’s quietly revealing its hand as a major player in the global gaming scene. If you visited the region just 2-3 years ago, well, that's old news. While the Kingdom may not be the first name that comes to mind when you think of gaming, it’s positioning itself at the forefront of a rapidly booming market, fueled by the Vision 2030 government program and an ambitious youth eager for oppor
Indie DB
OCTOBER 11, 2024
With just one week until the release of Anima Flux on October 7, our team reveals the official launch trailer for our upcoming co-op Metroidvania. The trailer showcases the game’s distinctive mechanics, engaging co-op gameplay, deep narrative, and.
Game Developer
OCTOBER 10, 2024
'This book provides a comprehensive overview of game economy design. The reader will gain insights into the components that form a game economy, how these components are utilized to shape a metagame experience and how monetization is integrated into this.
Game Developer
OCTOBER 11, 2024
Other former ZA/UM staff and Disco Elysium writers have banded together to form Summer Eternal, an 'art collective/RPG studio' hoping to continue Elysium's legacy.
Game Developer
OCTOBER 29, 2024
The CWA alleges Activision Blizzard and Microsoft are refusing to accomodate QA staff with certified medical conditions with their 'strict' return-to-office policy.
Game Developer
OCTOBER 17, 2024
Like their coworkers in France, members of Ubisoft Milan are concerned about how the developer's three-day in-office policy will affect their day-to-day lives.
Game Developer
OCTOBER 15, 2024
After nearly 40 years of composing music for games (and Square Enix and Final Fantasy specifically), Uematsu has reached the end of the road.
Game Developer
OCTOBER 22, 2024
Despite strong reviews, Ubisoft reportedly decided to stop supporting Prince of Persia: The Lost Crown some time after its supposed underperformance.
Game Developer
OCTOBER 22, 2024
Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.
Game Developer
OCTOBER 23, 2024
'Humane protections for actors against A.I. exploitation are not an unreasonable ask — and the success of these contracts shows that most companies agree.
Game Developer
OCTOBER 25, 2024
The Video Game History Foundation decried the 'lobbying efforts by rightsholder groups' that have 'impeded' proper efforts to archive old games at libraries.
Game Developer
OCTOBER 8, 2024
Humble will use Good Games to continue supporting games it had already published prior to restructuring its staff in July.
Game Developer
OCTOBER 23, 2024
Nearly two dozen full-time motion capture workers at the XCOM and NBA developer are seeking better job security and wages to maintain long-term careers in theindustry.
Game Developer
OCTOBER 3, 2024
Kwa provided art and model work for The Sims sequels and their expansions and Tribes 2 before pivoting to making award-winning, high-end luxury eyewear.
Game Developer
OCTOBER 29, 2024
Both studios are being closed down so PlayStation can 'ensure we are meeting near and long-term business priorities.
Game Developer
OCTOBER 22, 2024
The Creative Studios arm at Bungie will still work on Destiny 2 and Marathon while providing extra assistance to PlayStation's live-service output.
Game Developer
OCTOBER 8, 2024
Despite reducing staff after cancelling a project, Tequila Works says it will now put its entire development focus on another game it has been making.
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