Sat.Feb 15, 2025 - Fri.Feb 21, 2025

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How Indie Developers Are Utilizing AI Voice Generators

Game Wisdom

How Indie Developers Are Utilizing AI Voice Generators Josh Bycer josh@game-wisdom.com Within the changing indie game development paradigm, artificial intelligence (AI) voice generators have emerged as game-changers, allowing small studios to create deep, immersive audio that previously belonged to the domain of high-budget, big-studio productions. Such technologies give indie developers the … The post How Indie Developers Are Utilizing AI Voice Generators appeared first on Game Wisdom.

Indy 52
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Dutch consumer foundation sues Sony for overpricing digital PlayStation games

Game Developer

The Dutch consumer foundation Massaschade & Consument alleges Sony prices digital PlayStation games at nearly double the cost of physical versions.

Games 352
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Trending Sources

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In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students. Back then the company was called Reign Bros, but a few years later they decided to change the name.

Co-op 104
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Team Fortress 2 Source Code Released

Game From Scratch

GameFromScratch.com Team Fortress 2 Source Code Released Today as part of the Source SDK update, Valve have released the entire source code of Team Fortress 2, both client and server side. This source code is released under a non-commercial license which enables you to create from a mod to an entire game using the source code. Details The post Team Fortress 2 Source Code Released appeared first on GameFromScratch.com.

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Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

We are entering the final stage of development for Godot 4.4, which is the Release Candidate : all features are in place, the most critical regressions have been tackled, and so were confident that its now ready for production use. But without very extensive testing from the community, we can never be 100% sure that the release is ready to be published as a recommended stable upgrade for all users.

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Netflix has laid off staff at Oxenfree developer Night School Studio

Game Developer

The U.S. studio launched Oxenfree II in 2023 under the Netflix bannerbut the streamer's long-term plans for its video game business remain unclear.

Studios 336
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Epic Games introduces new cycle-based submission process for MegaGrants

PreMortem.Games

Recently, Epic Games has made a significant change to the way developers, creators, and innovators can apply for Epic MegaGrants. Since 12 February 2025, the program has transitioned from an always-open application model to a cycle-based submission process, accepting applications only twice a year. According to the website , the move is designed to streamline reviews, improve transparency, and provide applicants with clearer timelines regarding the status of their submissions.

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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

We knew from the beginning that aiming for a late-February release was an ambitious timeframe, but the community has risen to the challenge and kept development right on track! As such, you can expect this to be our final beta release of the 4.4 period, with release candidates set to come out shortly after. In practice, this means that all further changes will be strictly regression fixes, so the content available here will be largely reflective of the 4.4 release.

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Report: NetEase laid off Marvel Rivals' Seattle developers

Game Developer

NetEase may have conducted layoffs ahead of its reveal trailer for Marvel Rivals' next characters, Human Torch and the Thing.

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Godot Programming Language Options in 2025

Game From Scratch

GameFromScratch.com Godot Programming Language Options in 2025 An update on our 2020 guide to Godot game engine programming options today we look at the up to date and under active development programming language options for Godot developers. This list is composed mostly of GDExtension based projects for adding various programming language support to the Godot game engine.

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If “live service” as a term is being used incorrectly by the general public, then what is the PROPER term? Or is there none, and so people will continue to use “live service” as the colloquial for whatever it is specifically that publishers have been pushing to produce, like what Destiny 1 & 2, Helldivers 2, Concord, Overwatch 2, Marvel Rivals, PoE 1 &2, Warframe, even Fortnight and Rocket League, etc etc are? the games where things are constantly changing rather than having more spaced out incremental updates of a mostly static game, and often have a lot of microtransactions and/or some sort of multiplayer component? Because there always seems to be some sort of extra commitment to these games that other games do not have. As in, a company makes a great non-“live service” game and can support it no problem for at least a year after release with patches and DLCs, but then the studio falls apart when they try to work on what the general public calls a “live service” game.

Ask a Game Dev

Those are "lifestyle games". The main thing you consider is that it's a game you play day in and day out for years - it's part of your lifestyle. Monster Hunter Wilds, Street Fighter 6, Rainbow Six Siege, Apex Legends, League of Legends, Roblox, any MMOG, the Sims, and so on and so forth are all games we expect players to play regularly day in, day out, week after week, month after month, year after year.

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Skill vs. Luck: Where Gaming Meets Gambling

Game Wisdom

Skill vs. Luck: Where Gaming Meets Gambling Josh Bycer josh@game-wisdom.com The gambling universe combines mastery and fortune, creating excitement in players across continents. A debate persists about the foundations of gambling success: Does it rely on chance alone, or does player expertise matter? The answer lies somewhere in between: Certain … The post Skill vs.

Games 52
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Obituary: Half-Life 2 art director Viktor Antonov has passed away

Game Developer

'Today, our studio mourns a dear colleague, an inspiring friend, and a legendary visual director.

Art 328
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Microsoft MUSE – AI “Ideation” Game Engine

Game From Scratch

GameFromScratch.com Microsoft MUSE – AI “Ideation” Game Engine This week Microsoft (technically Microsoft Research Game Intelligence and Teachable AI Experiences teams) announced Microsoft Muse, a generative AI model designed for AI ideation. What the heck does that mean? Well, it’s very similar to Google’s GameNGen which created a somewhat recreated version of Doom by having an AI play The post Microsoft MUSE – AI “Ideation” Game Engine appeared f

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On premium non-lifestyle games: As a success metric for the developer/publisher, how much does playing a game matter compared to purchasing it? If I like a game’s premise and decide to buy it, but have no intention to play it any time soon, is my purchase less valuable to them?

Ask a Game Dev

In terms of value, a player who buys the game but doesn't play it much is slightly less valuable to the publisher than a player who plays a lot. The most valuable players are the evangelists, the hard core players who will engage with the community, make content about the game, and serve as volunteer brand ambassadors to the community at large. These are our cosplayers, fan artists, bloggers, youtubers, fan fic authors, and so on.

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How VR is revolutionizing shopping

Played with Fire

Social commerce is no longer just about scrolling through product listings on a website. With the rise of virtual reality (VR), shopping is becoming more immersive, interactive, and engaging than ever. Imagine walking into a digital store , trying out virtual products, and making a purchaseall without leaving your home. This is the future of VR commerce , and its already happening.

Media 52
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Path of Exile co-director Chris Wilson has left Grinding Gear Games

Game Developer

Wilson seemingly 'ceased' his roles at Grinding Gear in late January, but Path of Exile players have noted his absence for months.

Games 301
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NESFab Programming Language

Game From Scratch

GameFromScratch.com NESFab Programming Language NESFab is a “new” programming language for a very old platform, the Nintendo Entertainment System. It provides a C-like programming language but offers closer to assembly level performance. In fact NESFab claims to be the fast compiled programming language for the NES hardware (including the 6502 processor).

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How to add 2D Shadows in Unity

Game Development for Beginners

Creating a visually appealing 2D game isnt just about great artwork. Its about depth, contrast, lighting and yes, shadows. But how do you create 2D shadows in Unity? Today, Ill show you how simple its to add shadows to your 2D game in Unity. Video Tutorial Getting Started with Unitys 2D Lights Unity has a. Read more The post How to add 2D Shadows in Unity appeared first on VionixStudio.

Games 52
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Cost optimize your Minecraft Java EC2 Server

AWS Games

A key principle of cloud services is to run compute services only when actively in use. Minecraft servers on the cloud often run at times without players connected resulting in wasted compute spend. This blog offers a way to cost optimize Minecraft servers on Amazon Elastic Compute Cloud ( Amazon EC2 ) by reducing the time the EC2 Instance is online while Minecraft players are offline.

Agent 52
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Konami raises base salaries of Japanese workers for fourth year in a row

Game Developer

The developer hopes the pay increase for its full-time workers in Japan 'creates a stable and rewarding environment for our employees.

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Viktor Antonov, Half-Life 2 art director has died

GamesIndustry.biz

Half-Life 2 art director Viktor Antonov has died aged 52.

Art 118
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Node setSiblingIndex()

Cocos

Hi @s_agarwal I am working on slot game. We have symbol which might have move priority due the amount it is paying out. In cocos 2D i used to set the zindex with higher value to move that symbol/sprite/image in front/top of other images. I dont want to track the order of symbol or priority associated to it, hence we give a range to symbol indicating that this will be above other.

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Adventure Game Design With Krunchy Fried Games

Game Wisdom

Adventure Game Design With Krunchy Fried Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Dominic O’ Reilly from Krunchy Fried Games who is working on the adventure game Five Day Detective. We spoke about adventure game design and writing along with the challenges of … The post Adventure Game Design With Krunchy Fried Games appeared first on Game Wisdom.

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Report: Pokemon Go maker Niantic could sell video game business for $3.5 billion

Game Developer

The company previously outlined plans to downsize its internal development efforts.

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Niantic reportedly in talks to sell video game business in $3.5bn deal with Scopely

GamesIndustry.biz

Pokémon Go developer Niantic is reportedly considering selling its video game portfolio to Savvy Games Group subsidiary, Scopely.

Games 109
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One Button, 56 Mini-Games

Indie DB

SUPER 56 Joins Steams Couch Co-op Fest! Steams Couch Co-op Fest is live, and were bringing the chaos! Play 56 genre-smashing mini-games with just ONE BUTTON, challenge friends in 8-player multiplayer, and even control the madness with.

Co-op 102
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Six Indie Games For All Varieties of Gamers

Game Wisdom

Six Indie Games For All Varieties of Gamers Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many indie titles we play here on the channel. Games shown are either press keys, demos, or games from my collection. 0:00 Intro 00:14 Solar Raiders 1:30 Sol Cesto 2:47 Spider Fox … The post Six Indie Games For All Varieties of Gamers appeared first on Game Wisdom.

Indy 52
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VR dev Toast Interactive lays off majority of staff

Game Developer

The remaining Toast staff will continue to support its two VR games, Richie's Plank Experience and 2024's Max Mustard.

Dev 265
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Unity Q4 revenue drops 25% to $457m

GamesIndustry.biz

Unity has released its financial results for Q4 and the full fiscal year, experiencing a decrease in revenue during the fourth quarter which exceeded previous guidance of between $422 million to $427 million.

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Game taking a lot of time to load

Cocos

I have around 140 anim files of around 12kb each, 10 prefabs of around 1.15mb in total, 7 audio of 1.66mb in total, fonts of 154kb in total and texture of 16mb in total in my cocos game which is preloading from a package on 4G network, and it takes around 5-10 min to load over browser. This is complete 1 package which am loading, named as FightPkg and has total size of 22.3 MB.

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Why is CS2 a Good Game for Gambling?

Game Wisdom

Why is CS2 a Good Game for Gambling? Josh Bycer josh@game-wisdom.com So, what keeps players hooked on CS2 for gambling? While new games constantly emerge in the eSports betting scene, CS2 continues to dominate as a favorite among fans. Its enduring popularity stems from its skill-based gameplay, thrilling matches, and deep-rooted … The post Why is CS2 a Good Game for Gambling?

Esports 52
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Report: 10:10 Games making layoffs after branding Funko Fusion 'commercial and critical failure'

Game Developer

The UK studio has been accused of failing to support employees throughout the process.

Studios 256
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Fingersoft COO Ville Rauma leaves developer

GamesIndustry.biz

Fingersoft COO Ville Rauma has left the Finnish developer after working there for 11 years.

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Issue with DEVICEMOTION

Cocos

It looks like youre logging the accelerometer data, but youre not actually updating the nodes position in the onDeviceMotionEvent function. To move the node, you need to modify its position based on the accelerometer values, like this: javascript CopyEdit onDeviceMotionEvent: function (event) { this.node.x += event.acc.x * this.speed; // Adjust 'this.speed' as needed this.node.y += event.acc.y * this.speed; // Adjust 'this.speed' as needed cc.log(event.acc.x + " " + event.acc.y); }, This should

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How Reading Casino Reviews Can Improve Your Online Gambling Experience

Game Wisdom

How Reading Casino Reviews Can Improve Your Online Gambling Experience Josh Bycer josh@game-wisdom.com Online gambling has surged in popularity, with thousands of virtual casinos offering a variety of games and lucrative promotions. However, with such an abundance of choices, how do you ensure that you select the best platform for your needs? The … The post How Reading Casino Reviews Can Improve Your Online Gambling Experience appeared first on Game Wisdom.

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Unity reports revenue downturn but says business rebuild is making 'progress'

Game Developer

'The year-over-year decrease was driven by our portfolio reset.

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