This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
In an industry constantly pushing the boundaries of graphical fidelity, the charm of handcrafted visuals remains timeless. While 3D dominates modern game development, 2.5D has emerged as a compelling middle ground, offering the artistic soul of 2D with the depth and realism of 3D. This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences.
Jackbox Games is a Chicago-based game studio best known for its lineup of popular party-game hits such as Quiplash , Fibbage , Drawful , Trivia Murder Party , and more. With 50 games and counting in its catalog, Jackbox Games offers something for everyonewhether its a drawing game, a trivia game, a hidden identity game, or beyond. Jackbox Games north star is accessible gaming, which means meeting customers where they are.
Announcing the Meta Toolkit extension We are pleased to announce the release of the Godot Meta Toolkit , a GDExtension plugin that exposes Metas Platform SDK and provides other tools to simplify and accelerate XR development on Metas platform. The project is Open Source (MIT license) and maintained by W4 Games with sponsorship from Meta. Contributions from the community are welcome!
The upcoming Windstorm: The Legend of Khiimori marks a significant departure from the familiar settings of this long-running horse-riding series. Traditionally set in modern-day Germany, the new game transports players to 13th century Mongolia. Here, they will build and cultivate their nomad camp and undertake missions as an ancient courier rider, delivering packages across the diverse Mongolian landscape.The recent Kickstarter campaign for the game reached its 60.000 goal in just 19 hours!
W ow, it has been an intense six days. We launched on Tuesday, which feels like an eternity ago. It’s a mad scramble to get everything done, make sure you have all the content ready, to answer the huge inflow of questions, find all the spots where you weren’t quite clear enough… but you just survive on little sleep and keep pushing.
GameFromScratch.com Godot 4.4 Released Coming just over a half a year after the release of Godot 4.3 the Godot Foundation have just released Godot 4.4. Absolutely jam packed with new feature including several quality of life features, this may in fact be my favourite Godot Engine released yet. Highlight features of Godot 4.4 include: The post Godot 4.4 Released appeared first on GameFromScratch.com.
GameFromScratch.com Godot 4.4 Released Coming just over a half a year after the release of Godot 4.3 the Godot Foundation have just released Godot 4.4. Absolutely jam packed with new feature including several quality of life features, this may in fact be my favourite Godot Engine released yet. Highlight features of Godot 4.4 include: The post Godot 4.4 Released appeared first on GameFromScratch.com.
What matters the most to hiring managers is the kind of experience a candidate has. Hiring managers have a specific set of tasks they're looking to hire someone to do for them. At an indie studio, they are probably looking for a broad set of experience, someone able to field many different types of tasks. At the typical AAA studio, they're probably hiring for expertise in a specific field - somebody who's an expert at AI, or procedural content generation, or in-game economies.
Live-service games have transformed the gaming industry, shifting from standalone releases to dynamic, continuously evolving experiences. Titles like Fortnite, Apex Legends, and Genshin Impact have redefined player engagement through frequent content drops, seasonal events, and community-driven updates. But behind every update lies a complex art production pipeline that must scale efficiently while maintaining artistic integrity and production efficiency.
GameFromScratch.com Godot Major XR Updates Following on the heels of the Godot 4.4 release we have another update for Godot, specifically the Godot XR February update. The key part of this update is the addition of the Meta Toolkit Extension maintained by W4 Games and sponsored by Meta. Details of the Meta Toolkit: Key Links The post Godot Major XR Updates appeared first on GameFromScratch.com.
I honestly don't know. There are very few people who have stuck with a single employer for their entire career and compensation still isn't super comfortable water cooler conversation. I can tell you that I have gotten the biggest bumps in both compensation and title by changing jobs - the amount I gained in salary from my last job to my current job would have taken nine years of raises to match.
PlayStation maker Sony is reportedly continuing a layoff spree that has resulted in widespread redundancies, project cancellations, and studio closures.
GameFromScratch.com JavaScript/TypeScript Game Engines in 2025 Today we have compiled a list of the best JavaScript (and TypeScript) game engines and game frameworks (and a few miscellaneous game development options) for game development in 2025. This is the third in a series of posts exploring the game engine options available for the most popular programming languages.
The gaming industry is going through a period of massive change. Layoffs are sweeping across companies of all sizes, budgets are tightening, and hiring managers are under more pressure than ever to get things right.  With fewer open roles and more talent on the market, youd think hiring would be easier. Its not. The high stakes mean that hiring mistakes have never been costlier.
90s games publisher Acclaim has been revived, supported by a team of industry veterans looking to support indie titles and "reignite classic franchises.
GameFromScratch.com POLYGON Best of Synty GameDev Assets #4 Humble Bundle There is a new Humble Bundle of interest for game developers, the POLYGON Best of Synty GameDev Assets #4 Humble Bundle. The bundle contains assets for both Unreal Engine and Unity (and raw forms, so usable in Godot, Flax, O3DE, etc) in a low polygon style. It is organized into The post POLYGON Best of Synty GameDev Assets #4 Humble Bundle appeared first on GameFromScratch.com.
Best Demos of Next Fest Part 4 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is part 4 of our demo coverage of February 2025 Steam next fest. 0:00 Intro 00:14 Mashina 1:06 Roots Devour 2:57 Rift Riff 4:22 Kill the Music 5:29 Wild growth 6:33 Conquest Dark 7:55 Machine Mind … The post Best Demos of Next Fest Part 4 appeared first on Game Wisdom.
Best Next Fest Demos Part 8 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The latest part of my coverage of next fest 2025 February edition. 00:00 Intro 00:15 Vilde 1:08 Mountain Boy 1:55 Grand Shooter 3:14 Ghost Hand 4:18 Mecha Knights Legends 5:35 Kejora 7:03 Tilemancer Dungeon … The post Best Next Fest Demos Part 8 appeared first on Game Wisdom.
Riot Games co-founder and chief product officer Marc Merrill says social design will factor into the future of Riot Gamesjust maybe not in the way you think.
This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world.
I can't answer the exact number of studios I've worked for because I don't want to give any specifics that may identify me, but it is definitely more than five. Compared to others I've met who have worked for similar amounts of time in the industry, the number of studios I've worked for is significantly higher. This is, in part, due to a feedback cycle - I got really good at rescuing and shipping features and systems that were in danger of being cut, so I would get hired to do that.
Best Next Fest Feb 2025 Demos Part 6 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is part 6 of my favorite demos from Steam Next Fest February 2025. 00:00 Intro 00:13 Liliac 0 01:07 Aethermancer 3:02 Doloc Town 4:35 Dungeon Warfare 3 5:47 Knightica 7:13 Star fire 8:41 The Electrifying Incident … The post Best Next Fest Feb 2025 Demos Part 6 appeared first on Game Wisdom.
Established indie game studio Tractor, Set, Go! is pleased to announce that Gelluloid Domination, a fast-paced minimalist strategy game, is available on Steam.
Hi there, Im excited to share a new version of Colyseus (0.16) has been released, as well as the SDK and the Cocos Store [link] The documentation has been dramatically improved! [link] We have a brand new Showreel video with games released last year Colyseus Reel 2025_ See how to migrate to version 0.16 Would love to hear some feedback - appreciate if whos already using Colyseus could leave a fair review, the only one there doesnt represent (?
According to a new study from Modl.ai, 30% of game developers believe that artificial intelligence will play an "extremely important" role in QA processes.
In this demo version of SAVE, you can experience the first ship investigation mission, one of the three operations that will be included in the Early Access version. Join forces in 4-player co-op mode, explore the hyper-realistic recreation of the SENARA.
1 Introduction Use Zip to speed up CocosWeb loading Some time ago, I used Cocos3.8 to do a cloud showroom project that required publish to the Web platform (WeChat H5 & browsers). This project uses gltf models, the gltf models are split into many meshes and materials. In Cocos, gltf is parsed and split to Cocos assets. After publishing to the Web, loading such as this gltf will use hundreds of network requests.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content